Adventures of Superman #3: Got this as more of a protest buy, to support a more classic take of Superman. The art looked passable, if over the top and definitely over-computer colored. 30, 20 years ago, this story might have been considered pretty good. It's exploring some of the same ground that Alan Moore used to do and Busiek does regularly, but unfortunately it fails miserably at it. The conceit is that it is a look in the day of life of Superman, talking about how other people dream of flying, which of course he doesn't.
One of the problems is that it is setting up a false premise in order to turn it on its ear. In this case, to explore how Superman is not like us, only to make him all that human at the end. Except, the whole set up does too good a job at alienating us from Superman. He's too super, too beyond human concerns for the twist at the end to pay off.
The other is conflicting themes. Again and again, it talks about flying. But, the story is really about how FAST Superman is. He flies to an inhabited world under his own power, he does all these various big epic adventures in under an hour, he can hear super-fast, move so fast to be invisible, etc. If taken place on Earth, it would be a Flash story.
Last, there's just a lot of stupid writing going on. It would be invisible to a kid reading it, but keep in mind this is a "serious" story, it's meant for us to THINK about Superman and what it would be like to be Superman. He can hear things we can, and thus pick and choose what he responds to. He hears a call from an alien Green Lantern and flies across millions of miles in minutes. Then, he doesn't wait for an explanation but just does his own thing. Why she calls him and not a score of Green Lanterns that might be closer? Who knows.
He then stops a war on an alien planet. Here the writer shows Superman acting with complete naivete in his approach to stopping the war. Not to mention that it raises the ugly head if he can do that on an alien planet, why can he not put an end to wars here? Because, the reality is war cannot be stopped or resolved in that simple of a manner. Plus, Superman is lucky in that he can recognize what alien libraries look like, can decipher their language and styles instantly and that this advanced race still uses books with pages!
Then he's basically kidnapped to Apokolips. This section isn't really written badly but it does show shortcomings of the artist. He gets the characters to look more or less on model, but nothing about Apokolips looks Kirby-esque. You'd think most artists would leap at the chance to design a couple of alien worlds and races on their own AND be able to riff on Kirby, but nothing there. Then he gets back to Earth to save some un-named man from being shot and Lois from being blown up (another badly drawn scene as the action of that panel moves from right to left while we read left to right so it takes a second look to actually read the scene correctly).
What's really funny is how this comic could be lampooned. Superman constantly acts, but is too busy to stop and analyze, too busy to talk to anyone. His walking Lois Lane to work takes precedence over actually talking or taking time to think. It results in almost disaster at several points and makes Superman seem more of a Super-prick know-it-all busybody butt-insky. By the time, I was done I had in my head comments being made by all the other characters, of how he actually screwed everything up and made things worse, not better.
A good idea and germ of a story... sloppy execution on every front though.
Astro City So good to have this back as part of my regular reading material. Busiek does a good job at updating, acknowledging that time has passed for characters, especially after the really long arcs. The first issue is an interesting look at Gaiman/Morrison-esque weirdness and meta-fiction and followed by a two parter looking at the support staff for Honor Guard, who fields the phone calls asking for help. Solid storytelling by Busiek and Brent Anderson, again the weakest part being the coloring, often too dark or working too hard to make faces and things look 3-D or realistic which only competes with line-work.
Buck Rogers Ok, this comic is pretty much complete crap. See, on Free Comic Book Day, they released a free comic featuring a classic Buck Rogers story. While a little primitive in style, that story was amazing complex, creative and dense. I can only assume that it was released to show that it's 180 from the direction they were going. Knowing Chaykin was involved, knew it was going to largely depend on which Chaykin showed up. The Chaykin that likes pulp related stuff or the one that cannot resist in twisting it, making it adult and somewhat sleazy.
While Chaykin at least gives Buck a perm so that he looks differently from American Flagg/Dominic Fortune/Blackhawk/Nick Fury, his Buck is the same prickish thug that he normally writes. Actually, that's not fair. Buck is a fanatical Communist prickish thug who even actually calls someone "comrade". Not making this up.
On the very first page we have swearing. Nothing extreme, very moderate,
but to not even get past a first page... Then on the second, we have a
nice blood splatter from a breaking nose. A little more swearing and a
couple bloody exploding heads later, the writing is pretty much on the
wall. I'm not a prude, swearing and blood & gore is fine if you're
doing a comic like The Walking Dead. When it's applied to Buck Rogers, it comes across as superficial, trying to be edgy without providing content of substance to justify it. What's funny is that some words are more acceptable than others as when this version of Black Barney swears while using a current day exclamation it gets symbolized: What kind of chicken#%*s outfit is this? Seriously, that's where you draw the line?
The plot is a bit back to basics, but it is not only simplistic, instead of making Buck different from Flash Gordon, it makes him MORE like him by taking his storyline: that the various gangs of people left over from America are too busy fighting each other that they will not unite against their common foe and it's going to take Buck to do so. Now, the original stories you did have the Han taking over America and the people existing in small groups called orgs or gangs. But, the problem was of disparity of technology, strategy and tactics. It was Buck's knowledge and experience as a veteran that made him into a leader able to organize the groups into effective fighting units not the groups fighting amongst themselves.
The comic has the honor of being one of those that I really wish I could return and ask for my money back.
Captain Midnight Another return of a really old character. Fairly solid story dealing with the man suddenly yanked from his past and discovers a complex world. Because of a secret mission he was on and the time travel involved, he's sorta wanted by the Government because of stuff he knows. Of course, he apparently doesn't trust people because of what he knows as well. It's a bit Captain America crossed with Nick Fury and James Bond and an enjoyable comic. The only really stupid part is when some of the agents go rogue, they gain glowing green skulls and no one reacts to this. They are shocked that the men are traitors, but not by the glowing green skull heads?
Five Ghosts The book often feels as if being written backwards, constantly giving information or story developments that should have probably occurred earlier in the book. In this case, we get a major revelation in the last issue just how unsympathetic and criminal of a character that Fabian was before his curse as he's shown to willing betray a partner and shoot him in the back over a treasure. The art and its storytelling continues to be top notch, but as a mini-series it reads like a rough draft. Trying to be clever with its structure and doling out secrets but not really organic or doing so in the best possible way. The announcement at the end promises it to continue from this mini as an ongoing and I really want to like it as it is full of potential. But, the writer needs to actually write, get at the meat of the story and not rely so much on the art.
Half Past Danger Another mini-series with a great high concept: WWII, island of dinosaurs and an Irishman, a super strong Yank, a British woman and a Japanese Ninja go to it and fight the dinosaurs and figure out what the Nazis want with them. Sadly, the writing isn't quite up to par. The first issue alone, we have the Irishman leading a platoon on the island. His squad gets eaten and he comes back but it seems as if he's not believed and so he's drinking himself to death until he meets up with the Yank and Britisher and a bar room brawl begins. It gives us the set-up and the major points of the plot, but what it doesn't tell is the STORY. We don't get to know the individual soldiers, they aren't drawn or written in any distinctive way to tell them apart or to care for them or their relationship with the leader. The author needs to go back and read some of those old war comics by Robert Kanigher and see what he actually did in so few pages. Just because it's a multiple part story doesn't mean that the individual issue shouldn't have its own story to tell, that you should care for the characters beyond laughing at the kewl bits of attitude. And, someone should kick the colorist in the butt and tell him to stop doing color knockouts on a blond person's head but nowhere else. It makes his hair look like it belongs to a different sort of reality than the rest of his head and body and the hair of everybody else.
Overall, it is a fun comic mini in that it's a bit like a roller-coaster ride. But, it reads like it's being written or developed for hopes for a film offer such as a SyFy Channel movie.
Dynamite Comics After watching Masks slowly circle the drain and go down the tubes, really wanted to bail on them, but they followed up with some intriguing comics, doing a bit more right than wrong for a change.
Lords of Mars Tarzan goes to Mars. Ugly cover as it looks like Ross has been taking lessons from Jusko and delivers such muscular men that one can only wonder how they move. Whereas, the insides has a pretty competent and clear artist drawing characters with lean muscular bodies. For comics these days, the heroes almost look emaciated, especially compared to the cover! There's great character moments introducing the main characters and there is some story contained here. It's decompressed, Tarzan doesn't end on Mars by the last panel. However, there is good groundwork and mystery that's established, to let you know that more is going on than readily meets the eye. The decompression is not to stretch out a thin story, but to tell it and fill it. Now, if it can keep that clarity in art and storytelling and not peter out by the end like the Gulliver of Mars and John Carter team-up in Warriors of Mars.
The Owl Yet another old hero that finds himself coping with the present day. Here, they show that they've learned from the Black Terror series in that we see Nick Terry aka The Owl dealing with personal issues. He's trying to get a job and figure out his place in the modern world. He is dealing with real ramifications of having everyone and everything he knows being gone, having moved on without him. There are some hiccups in the writing. Apparently, the writer has never applied for a real job beyond retail as he seems to think that someone would turn in a resume and get an interview if the company wasn't looking to fill a position. Not to mention that getting a job as a policeman is not the same as getting a normal job. As the Owl he seems to have purpose, but when he finds a modern Owl-Girl who is far more violent and keeps the money she takes from the crooks, he has to wonder how much the world has changed and not for the better. It's a bit of a false premise. The 1940s comics and heroes were NOT the sanitized ones from the mid 1950s and 60s. This isn't necessarily something that would be so abhorrent to him, even if he disagreed with it. And, the redesigned costume and powers/tricks aren't really an improvement. But, these days I'll settle for a simply average superhero comic where the hero is about being better than the bad guys and wanting to do the right thing.
Shadow - Green Hornet: Dark Knights Ignoring that they met in Masks, this series presents them as meeting again for first time. Written by Michael Uslan, it starts off strong as far as the writing is concerned. He knows the history of the characters and the time period and works a lot of it in without resorting to simply name dropping (and notes in the back explaining some of those bits). You have to deal with the fact that apparently the Shadow's ring is some super-power source/weapon maguffin for the plot. He does an admirable job at presenting the Green Hornet/Britt Reid as being a peer of the Shadow/Lamont Cranston and juggling the similarities and differences of the characters. There's the Shadow suspicious of Kato's loyalties while Shiwan Khan thinks a crook like Green Hornet with an Asian side-kick would make him prone to team up with him (in the 1940s, there were a few issues where the Green Hornet does pretend to team-up with a Japanese spy leading the Black Dragon Society).
The artwork is detailed but often dark, confusing and inconsistent on people and is the weakest part of the book.
Then, there's the implied lesbian relationship between Margo Lane and Lenore Case. Apparently, knowing each other years before when their men leave them to make excuses to each other to cover their secret identities, they decide to talk about the "bad old days" over wine. When we next see Margo, it's when Harry is calling on her at her hotel room and there's some naked buttocks going by in the room behind her. Nice cuckolding the men heroes there that is completely purposeless. And, that sexual fantasy attitude that women are just a bottle of wine from enjoying a lesbian encounter.
Wednesday, August 21, 2013
Comic Reviews
Posted by
cash_gorman
at
4:29 PM
0
comments
Labels: Buck Rogers, Captain Midnight, Dynamite Comics, green hornet, superman, Tarzan, the Owl, the Shadow
Tuesday, January 15, 2013
Miss Fury and Masks
Ever since Dynamite advertised her appearance, it was only a matter of time before they advertised a series with Miss Fury. Written by Rob Williams (a host of Marvel credits to his name that I never read) and art by Jack Herbert (one of Dynamite's more capable artists, doing admirable work on Kirby Genesis) and a host of covers by Alex Ross and a host of others that are unknown to me and from the ones shown, none of which are particularly striking.
In the article at CBR, it talks about the story being about the original Miss Fury and make it sound like she's bouncing between the past and present. But, for all it's talk about being about the original character, it doesn't actually sell us on or talk about the original character. The places it does, it gets it wrong such as referring to her as a pulp heroine. She never appeared in the pulps. She was created and appeared primarily in newspaper strips though Timely (aka Marvel) reprinted some of them in comic book form which arguably had the effect of making sure she was still remembered years later. Also, it seems they are going down the same path they did with the Shadow and the Black Terror and over-literalize aspects of the character. With the Shadow, they took the question and answer of "Who knows what evil lurks in the hearts of men? The Shadow knows" and turned it into a literal super-power. With the Black Terror, took the name and skull & crossbones on his costume and went overboard with pirate themes though it has nothing to do with the character. With Miss Fury, well, there's this bit of hyperbole: "As witness to generations of bloodshed and violence, Miss Fury has lots of righteous rage… and anger is her fearsome power." Of course, anger and fury is NOT her power. If any it's that the costume is supposed to bring her good luck though she suspects it might also bring her bad luck.
To add insult to injury, there's no mention about the strengths of the original character: the gorgeous artwork, an early female character created, written and drawn by a woman (Tarpe Mills), the many interesting and colorful villains and supporting cast and love interests that she populated the world with. From the interview, you don't get the gist at all that they read anything of the original character other than possibly a brief bio with a pic somewhere.
Gotta love the pic of her in the bath in the article. Why is she wearing gloves? And, half the newspaper is apparently submerged in the bathwater! On one hand, wonderfully drawn and sexy, but the end result is one of total stupidity. Based on what a man thinks a woman does in a bathtub perhaps?
Masks: The chinks were there in the advertising and in the first issue. But, with the second issue, the comic goes off the rails and pretty much completely throws the central concept under the bus. The idea of this being a series featuring the original pulp heroes was already a bit stretched to include the Green Hornet and Kato, but at least they seem close to their original incarnations as did the Shadow. The Spider looks like the Dynamite comic version but at least the signs are that they are taking the cue to being more faithful to the pulp version. But, the advertised use of Black Terror and Miss Fury, characters who don't fit with either the time frame of the story or concept gave me pause. And, then you have a Zorro who is a whole new creation. The downside is that we don't get legitimate characters that are better fits than these.
With the second issue, we have a different artist. The layouts aren't as dizzying as Ross' but the artist is poor on backgrounds and clarity of action. We have a scene of Miss Fury changing from evening dress into costume, but there's no way she was carrying that costume on her and no mention of it. We see the Green Lama, but because of legal issues, it's a magic-using hero instead of the pulp hero. Gee, if you were going to have to use a magic based hero, why not Mandrake or Chandu who already fit that role?
![]() |
"It's the Black Umpire! Three Strikes, You're out!" |
I don't doubt that some of the decisions are business related. With Project: Superpowers, Dynamite secured comicbook trademarks on the Green Lama and Black Terror. But, it's been over a year since they were last used and trademarks must be used to be kept. Yet, by the same token, there's bad business decisions being made as well as there is a lack of consistency between titles. Dynamite has the Black Bat appearing here and getting an origin. However, Dynamite is also pushing a Black Bat comic that has the character getting a different origin and different costume. While the Spider looks the same here as he does in Dynamite's ongoing series, the two are largely different characters with completely different relationships to their supporting cast. It's a failure at generating a synergy and interest between the books.
Posted by
cash_gorman
at
3:41 PM
0
comments
Labels: Dynamite Comics, Masks, Miss Fury, Tarpe Mills, the Black Bat
Tuesday, December 04, 2012
Masks and other comics
Masks #1: A solid if unexceptional first issue focusing mostly on the Shadow and the Green Hornet and Kato and laying down the foundation of the threat, of the "Party of Justice" taking over control of the city of New York, its police and courts. Likewise, the painted artwork by Alex Ross is pretty to look at. I personally chose the Francavilla cover. He is one of the stronger artists with a more unique style and approach to layouts and colors and perfectly suited to the pulp and noir storytelling feeling of such a book.
I don't know much about the particular Spider novels that serve as the inspiration and source for the plotline. Kudos to Dynamite to running an ad for places to get more about it. However, I've read several that have a similar set-up and feel.
There are questionable things concerning it, still. The story is to feature the Black Bat and we see him as Tony Quinn his alter-ego here. However, it's from the time before he was blinded and became the Black Bat. He's one of the few pulp heroes whose origin is pretty much given and does not leave much wiggle room to fit in another epic. In his pulp origin, he's a lawyer as seen here, only is blinded by a criminal who smuggled in some acid (the chemical not the drug). An act that will seem familiar to most comic fans as that's the origin for both Two-Face and Dr. Mid-nite. He retires from Law and becomes a recluse. He's visited by the daughter of a slain sheriff and agrees to an eye-transplant with the lawman's eyes. The operation is a success and leaves him with the extra ability to see in the dark, though he still has the acid scars around the eyes. With the sheriff's daughter and two other aides, he decides to let the world to continue think he's blind while he remains retired, acting as a sometimes consultant and the masked and costumed vigilante the Black Bat.
Nor does this crossover actually line up with the portrayals of the Spider in his own comic. Visually, he looks the same, but this is set in the late 1930s and his pulp novel while the main series is full of retcons and set in the present day. Time will tell if his supporting cast will be at least truer to the pulps or to the retcons. The story continues the Bruce Lee influence of Kato, which makes it hard for Green Hornet to seem really a peer of the likes of the Shadow and Spider.
Conversely, the upcoming covers featuring the Black Terror have him in his classic costume and not Alex Ross' redesign. But, Miss Fury is being shown in a re-designed costume.
Storywise, the main thing that doesn't really add up is the discussion between Britt Reid and Lamont Cranston concerning Law and Justice. Thematically, it fits as the Party of Justice is about a group taking over and subverting the law with criminals being enforcers and agents of the new corrupt laws, leading to men of justice becoming outlaws. However, the discussion doesn't really fit. Reid as the Green Hornet is a man who fosters the idea of him as a criminal, to act outside of the Law. If he truly believed in the Law over Justice, he wouldn't be a masked vigilante but fight solely from within the system as a crusading newspaper publisher. It's a scene for the sake of the story and not growing out of the characters.
Otherwise, the writing is solid. It introduces the heroes, a brief hero vs hero fight (though it should be the Shadow vs Green Hornet, Shadow vs Kato is akin to Batman fighting Bucky or Captain America fighting Robin... even the tv show got that right and had Kato fighting Robin), A discussion of the heroes in civilian identities over the problem. We get the introduction or teases of a couple of other characters but otherwise see the criminal group in action, enforcing the new laws. Ends with the heroes fighting overwhelming odds and the addition of another hero to the ranks. The writing is tight. It doesn't try to introduce every character at once. Where it does offer glimpses of future heroes, it's in scenes that also serve in showcasing the corruption of the Party of Justice and building storytelling tension. There's talking, but also plenty of superhero action.
While Ross did the artwork on the first issue, he's not the artist on the subsequent issues and as far as I know the future artist hasn't been announced. The cynic in me is so that retailers and readers will have to commit at least to the first couple of issues. Ross is a good painter. However, he's not a great storyteller. Panel flow is often clunky and he overuses his trick of casting the viewpoint beneath the characters to make them seem larger than life. Combined with tilting the angles of the panels making it seem some heroes are flying and shifting the viewpoints from low to high can cause a bit motion sickness. It feels as he's almost approaching each panel individually without much regard to the storyflow from panel to panel. His Lamont Cranston looks like an old man, and I've never found his women to be all that attractive. So, the scene of the Cranston and Margo in the Cobalt Club doesn't really give a feeling of jazz, glamour, or sophistication.
There are many that don't see a problem with the portrayal of women in comics. One can look no further than this comic to see the gap and issue. This comic will feature heroes from pulps, radio and comics the Shadow, Spider, Green Hornet and Kato, Zorro, Green Lama, Black Bat, the Black Terror and Miss Fury. Among all those men, one woman out of all of comics and pulps from the era though there are several that would fit. Instead of the oddballs such as Zorro and the over-powered Black Terror, women heroes like pulp's Domino Lady and comics Woman in Red, Invisible Scarlet O'Neil or Phantom Lady would better fit. To add insult to injury, one of the alternate covers of the first issue featuring Miss Fury is her half out of costume as is one of the future alternate titles. There is no similar depiction of any of the male heroes.
There are a few other male pulp heroes I wouldn't mind seeing over the Black Terror and Zorro either: Jim Anthony, Phantom Detective, the Black Hood, Angel Detective, the Park Avenue Hunt Club, Operator 5, the Avenger, Secret Agent "X", the Crimson Clown, the Ghost, the Purple Scar, Skull-killer and the Octopus/Scorpion. Maybe the latter can be the next story. A sequel to the the Octopus and Scorpion pulps, clearing up some of those loose ends and having the two villains teaming up with Wu Fang bringing various pulp heroes together again.
Another big flaw is that at the price of comics today... the first page is wasted to a black title page with credits and acknowledgements. The second page is all black with the publisher information at the bottom... the story doesn't start til page 3!!? Why aren't those two pages just one page? Or better yet, at the bottom of one of the story pages as most comics do? Sure, that would mean reducing a page of Ross' artwork or putting non-story text on it, but it would free up two more pages for art. At the very least, print some of the alternate covers, original pulp covers or sketches on the pages. Seriously, an all black page at the front of the book? Before I even began the story I had a bad taste in my mouth.
Talon #2: Ok, second issue (or 3rd if you count the zero issue) and there's a guest-artist? Right on the heels of Snyder online praising the work of the artist. I'm out.
Aquaman #14: Like Masks, a set-up issue, following up the the events of the last issue and setting up the next arc. It tells us what happened with Black Manta, though not a single mention of The Others.
This issue has been billed as a good jumping on point, but it's not really. Because, for the most part it is incredibly dull with a lot of talking and Aquaman not doing much. We get some heavy handed dialogue as to why Aquaman is cool and tough, while Black Manta turns down an offer to join the Suicide Squad. Only, there's nothing to tell new readers who or what the Suicide Squad is. There's a tease in dialogue concerning Garth. However, as this is a new reality, how much this Garth will be like the old Garth remains to be seen. A long dialogue between Ocean Master and Aquaman concerning past events. A scene with Vulko as an Atlantean body washes onshore conveniently near where he's been in exile. A bunch of disparate scenes, with little to tie any of them together, especially if you've not been following the title and very little action, but a whole lot of talking. The only scene with oomph is Black Manta asserting his Bad @$$-ery while in prison while talking about Aquaman and turning down the Suicide Squad.
Posted by
cash_gorman
at
9:31 AM
0
comments
Labels: Alex Ross, aquaman, Black Bat, comics, DC, Dynamite Comics, Francesco Francavilla, green hornet, Masks, Miss Fury, the Shadow
Thursday, September 20, 2012
Beasts of Burden: Neighborhood Watch
----------------------------------------
Got the Namor Visionaries #2 as well. I have the original comics, but for favorite runs, I like getting the trades. Eventually, I'll just get rid of the original comics. Like the first volume, the cover takes a cover from the comics and re-colors it. It's not as garish as the first one. In fact, the red and yellow knockouts for the fire and smoke really punch. Color knockouts are a favorite trick of colorists today and often over-used. The difficulty and added work of them in the past made them more sparingly used and thus often more effective. Today they generally have the opposite effect than intended, instead of standing out, the knock-out tends to be flattened without the black to delineate and offset the color. Here it works. However, the colorist also added darker hues on the areas where Byrne was using zip-tone for the shadows on the figures, making the shadow areas too dark and frankly destroying what made the art work and stand out to begin with. If the line work is full of cross-hatching for shadows and textures, the colorist doesn't need to over-do gradients and fills. The artwork was originally designed for a more traditional color palette and thus works better with a limited one.
It's been awhile since I read the originals and I don't know if the interior pages are recolored or not. They are obviously using the flatter color scheme. Yet, there are two coloring errors that stand out that may have been there the first time. We have a cameo of the original Human Torch's kid partner Toro. However, he is colored as if he's wearing a red body suit like the Torch instead of being half naked with just trunks and boots. Later, a pic with Sersi in the background is colored as if she is wearing an all white outfit that covers shoulders and arms as well as a white one-piece bathing suit on top. Since the comic features a main character who runs around half naked as well as Namorita as supporting cast member who spends most of her time in a bathing suit, it can't be just scared of showing too much skin. Maybe, they exceeded the use of flesh tones allotted for the book? Just kidding. The Sersi pic looks like the colorist wasn't sure how Sersi was supposed to be colored and left it blank to come back to... and then forgot.
Otherwise, Byrne's Namor series is him pretty much at the epitome of his writing and drawing. Namor makes for a flawed hero and it's something that Byrne doesn't shy away from. His taste in women remains mercurial and questionable, and not being the best judge of character around. We have Byrne playing in the Marvel sand-box, using well known and mostly forgotten pieces of Marvel lore and characters. There's the Super-Skrull, Iron Fist, Misty Knight, Ka-zar, and Shanna and Zabu, Spitfire and Union Jack (acknowledging the changes to the character in Knights of Pendragon). A set-up for the redesign of the Plant-man. An appearance by the Punisher. A set-up of the return of the real Iron Fist and bits of an older story when Byrne was first working for Marvel. The zip-tones hearken back to Will Everett's style on the character just as using Iron Fist is also a shout-out to Everett who created Amazing Man, the template for the creation of Iron Fist. If there is a flaw, it's in the cross pollination of Byrne writing Iron Man at the time and using the Marrs twins in both books. While most of their development and ongoing stoy occurs here, some of their business actions in Iron Man's title play a major role in the ongoing subplot here and the motivation behind some of Desmond's actions.
In FF and Alpha Flight, Byrne's stories were more linear with tighter 2 and 3 issue stories that were more self-contained with a little bit of subplots running through and taking prominence later. Here, Byrne is telling a longer and denser story often with multiple subplots going on at the same time. It's somewhere between the style he used in other books or Claremont used in X-Men and today's writers such as Brubaker's Captain America or Geoff Johns' Aquaman, telling one long story thinly disguised as being composed of shorter stories. The balance is stronger here. The ongoing story of Namor in the business world and the machinations of the Desmond twins is a secondary story or plotline that bubbles up and affects what's going on, ever present (much how Doctor Doom always seemed to have his own story going simultaneously with whatever else was going on in FF). But, you also have a variety of plots and subplots that has nothing directly to do with them, giving the shorter stories variety of styles and locales. It's soap-opera-ish in the long form, but with a variety of threats and plotlines for satisfactorily reading in smaller chunks.
As Byrne is working with some Roy Thomas creations in the series, it's appropriate there's also a sense of Thomas in the approach to history and retcons. He uses Namor's vast and schizophrenic history, ironing out a few kinks but playing ever fair with the history and continuity. Union Jack is a guest-star so he's kept in character as he had most recently appeared in a UK title, Knights of the Pendragon, even though that take is substantially different from the character that he first drew in the pages of Captain America. He raises questions about Iron Fist's death, setting up his impending resurrection, but doesn't just re-write or simply invalidate the story that lead to his death. It still happened, it's still very real and a struggle for his old supporting cast members. Just that not everything was exactly as it seemed and it's used to RESTORE a character back to his prime. Thus, it actually makes the universe richer not poorer as most retcons these days seem intent on doing.
It's also interesting to see how he draws Master Man in his coat and Warrior Woman in her skirt is a lot like what Frank Miller was doing with his art in Sin City at about the same time.
--------------------------------------------
Byrne's new book Trio has ended its first arc and in many ways is a return to those glory days. He doesn't have the larger DC or Marvel sandbox to play in so he plays in his own sandbox. With the penultimate issue, Golgotha, a villain from his Danger Unlimited and Torch of Liberty stories comes to this universe. The last issue has an appearance tying Trio to his Lab Rats series he created for DC and whose rights reverted back to him.
The texture file for Rock was the biggest visual drawback to the series, not really working with the relative style elsewhere in the book. But, Byrne's style is often evolving and experimenting and Rock's look is one of those things that just doesn't work out.
The final product of the writing is somewhere between his Next Men work and his more straight-forward superhero days. Ultimately, it doesn't work as well as the format for the book is really as a mini-series and this feels more like part of several issues of an ongoing, setting up many questions and subplots for future stories but not really delivering much in terms of background and characterization for the main characters. The problem is it's not really an ongoing, but a mini-series. For a mini-series format, there needs to be a tighter focus on the main characters and their story to make us care for them. An interesting plot, interesting villains and world creation, but ultimately a letdown when it comes to the very story aspect.
-------------------------------------------------
From the first issue of Aquaman, it was only a matter of time before the current Geoff Johns, the one who focuses on gore, violence, death and anti-heroes, showed the trident being used as a lethal weapon. This issue fulfills that promise as Aquaman skewers a henchman. It is interesting to note that while the issue has two deaths, it is the death at the hands of the hero that's the most graphic. The death of the hero Vostok doesn't even look like a lethal wound as he's stabbed in the shoulder.
From the start, this Aquaman title has been one of love-hate. Such as all the jokes at Aquaman's expense in the early issues. See, the problem is that the people in the real world that make fun of Aquaman aren't the civilians but comic fans and geeks (although their point of view getting broadcast to mass audiences via Big Bang Theory, Family Guy and Robot Chicken doesn't help). If Aquaman existed in the real world, he wouldn't be considered a joke. Because in the real world, he's the equivalent of a super-Navy Seal, you know, the guys that took out Osama. In the real world, Olympic swimmers and divers are sex symbols. In the real world, we recognize the power of ocean as a literary symbol and some of the greatest classics are of the people associated with the sea: The Odyssey, Moby Dick, The Old Man and the Sea. Real world heroes and villains like Blackbeard the Pirate, Columbus, the Vikings, Jacques Cousteau. Clive Cussler and his fictional counterpart Dirk Pitt. The people that think he's a joke are the ones that couldn't swim a lap in a pool without heaving, and who have this passive-aggressive self-hate relationship with their reading comics.
Yet, of all the 52 books, this is the only one that comes close to what I wanted out of the reboot. Not a complete resetting, but a clearing away of the barnacles that had accumulated in the past couple of decades as he had been taken to extremes, away from the core concept of the character. His look is tweaked but he doesn't look drastically different than from most of his history, as if he went to the same tailor as the rest of the JLA. We have the restoration of his Silver-Age origin which links him to the surface world. No ancient Atlantean sorcerers or setting him up as a literal king of Atlantis. We have Mera back as beautiful and powerful (although she seems to have gained Namor's personality, at least she's not the sometimes murderous hateful insane woman she had become before). Sadly, I fear when we get around to Aqualad, it won't be Garth but the politically correct one.
The art by Ivan Reis is likewise hard to pin down. No question that he's a talented renderer and a hyper detailed artist. The colors are likewise lush and rich though at times render the art so dense to make it difficult to decipher. Whether it's Reis' style or from Johns' scripts, the layouts often fall on using a wide-screen format where the panels are three times wide as tall whether it makes for the scene or not. This often leads to bad angles and croppings of scenes with tops of people's heads cut off as well as a lot of wasted space in panels where there's no relevant information being conveyed either by art or script. You end up with pages taking twice as much space as needed to convey information.

Not sure what I'm going to do when the book crosses over with the JLA. I'm not getting the JLA book and have zero interest in it. In the recent past, I've protested by not buying the comic for those months and have used it as a reason to drop books that I was already on the fence on. The comic is on my pull list, so I am loathe to not buy it as I consider that as being pretty much a contract between me and the store. I may just have to be happy with not getting the JLA issues and hope it doesn't interfere too much in what enjoyment I do get from Aquaman.
-----------------------------------
There's a scene in an episode of News Radio where the station owner Jimmy James has written his autobiography. Since at the time translated foreign books sold better, he had it translated to Japanese and then back again, leading to a funny book reading where it has become almost non-sensical.
Dynamite's Peter Cannon comic is a bit like that only not funny. Pete Morisi created Peter Cannon: Thunderbolt, cribbing heavily from the origin of Amazing Man. He's a reluctant superhero in that he's enlightened and wishing to live a life of peace but has physical abilities that set him above others. Grudgingly, he accepts that "with great powers comes great responsibilities" even though they are responsibilities he doesn't want to shoulder. Then there's the one-off issue by Pat Boyette where he distributed some abilities he hadn't had before. From there, Alan Moore took the basic idea and then created Adrian Veidt/Ozymandias, a completely different character (one based on completely different philosophies). Dynamite's take is basically taking Moore's Ozymandias character and re-translating that version back to being Peter Cannon, giving Pat Boyette's issue heavy weight. If DC is doing "Before Watchmen", Darnell and Ross are doing "After Watchmen", more or less picking up where that story left off. Only with the actual Charlton hero and Cannon's ruse didn't involve killing half of New York City. On top of all that, he has what could only generously be called a Nu52 designed costume making him actually look generic as opposed to the rather bold look taken from the 1940s Daredevil.
The comic basically sums up the events of The Watchmen in the first few pages: world on brink of nuclear armageddon is driven to cooperation by the mysterious appearance of a creature, in this case a dragon. To drive the point home, we see Peter watching multiple monitors at the same time and he's compared to Alexander the Great (Adrian Veidt's personal hero), the comic plays off the superhero as celebrity, the man using the hero to become a wealthy power player. To further riff on DC and Watchmen, there are several Charlton character allusions. The President is called a "Peacemaker", we have a future foe who is an Asian martial artist in a tiger mask (Tiger was the Asian teen side-kick to Judomaster) and the super powered silver metal "Sons of Adam" (Captain Atom's secret identity being Captain Nathaniel Adam). By the time you get to the last page, it is so telegraphed, it would have been a cheat for it to turn out otherwise. No reference yet to Blue Beetle or Son of Vulcan unless it's in the supposed careers of Cannon: archaeologist and writer. The Dan Garrett Blue Beetle was the former and Son of Vulcan was a reporter.
The biggest problem of the comic is trying to make Peter Cannon serve much the same role as Adrian Veidt, but the two had fundamental differences. Peter Cannon isn't really supposed to be some big picture, genius. He's enlightened, more self aware. While I might be able to buy him opening a dojo or spiritual retreat, it's a Veidt move to do so as some kind of Mc-Franchise the world over. For Cannon to do so, it's a fundamental spiritual hypocrisy. As is using Veidt's solution to bring world peace, imposing peace by lies and subterfuge. That's Veidt, not Peter Cannon. It being what appears to be the driving force of the story is what makes it more of in the vein of being a sequel to The Watchmen than being a story that flows naturally from the character that Morisi created.
The other flaw that as first issues go, it's all set-up. It's establishing back-story, status-quo and setting up three future adversaries. What it doesn't do is really set up or move any one story. The opening pages also pretty much remove any reason for Peter Cannon to appear in costume ever again without jumping through hoops (such as wearing the costume as a uniform when visiting dojos, making public appearances, etc) because it moves the character beyond being a masked superhero. Worse, it's a set-up done as dully as possible, mostly exposition of people talking about their motivations, some flash-backs but no one really doing anything of note.
The highlight of the book is the back-up, a Pete Morisi written and drawn origin story originally slated for DC's "Secret Origins" comic but never published. While Morisi maintained ownership of the character, I do wonder about the rights concerning the pages. They were solicited by DC, making them work for hire. Comes down to whether he was paid for them or not I guess. His drawing of proportions had suffered somewhat by this point and Cannon is colored to have pants, in keeping with his look in his DC comic. But, the artwork is bold and stylish and thankfully colored in old flat coloring system since Morisi's artwork would be ruined by most of modern computerized coloring. Visually, it's dynamic in ways that the rest of the book is generic.
------------------------------
I am a masochist sometimes in checking out previews of comics I not only don't plan on buying but know that I would have zero interest in. Such as Before the Watchmen: The Comedian. Just not a character I really want to spend quality time with. But, I have to say, I love this panel of him getting hit with a brick with the word's "Herriman's Bricks" on it. George Herriman was the cartoonist and creator of "Krazy Kat" who was constantly being beaned by a brick thrown by Ignatz the mouse.
Posted by
cash_gorman
at
11:20 AM
1 comments
Labels: aquaman, Beasts of Burden, Dark Horse Comics, Dynamite Comics, Geoff Johns, Ivan Reis, john byrne, Namor, Watchmen
Thursday, September 22, 2011
Some first issue thoughts
I finally broke down and bought a couple of DC's new 52 books. Well, that's not entirely true, one of them I was already planning on getting. While I've been going to the store each week, most of the new #1s have failed to have really the right combination of characters, creators, concepts or tones. Such as Batwing sounded like it could be interesting, and I find Judd Winnick a decent enough writer for a series for a year (he just tends to outstay his welcome), but the painted artwork didn't appeal. Stormwatch's artwork looked cool in b/w online but the over-colored printed version obliterated that. Detective looked interesting a few pages online but the printed version, when leafing through it was just a dense, complicated looking mess of panels and confusing layouts that it was difficult to get a sense of the story (Batgirl had this same problem, I like Simone's writing but just scanning through the book, it looked like it would give a head-ache to try to read. Sadly, Green Arrow, JLI and Hawk & Dove had almost the opposite problem. Clear and easy to read artwork betraying there didn't seem to be enough interesting going on to warrant picking up. Swamp Thing... I had to check to see if Kevin Nowlan was inking but nope, the artist seems to just draw faces in that same constipated or sour-faced way. It's nit-picky to be sure, but it's hard to read a comic when you cannot stand how the faces look. Meanwhile, I must be the only person that sees something fundamentally wrong with Omac, a series that is built upon the names of characters, ideas and concepts by Jack Kirby but doesn't make use of the actual character by Kirby and then it's drawn in a Kirby pastiche style as if to give it some legitamacy. Can you say "rip-off"? I thought you could. And, it's being done by creators who are championing freeing DC up from continuity and supposedly old concepts. Then why aren't they doing something that's truly new than ripping off Kirby without actually trying to get the character right? So they can get credit for "creating" Omac? And, really, you might have a case saying that every story of a character cannot be kept in continuity, but that was never really a concern was it? You can keep five Robins in continuity, the convoluted mess that is now Green Lantern, but a character whose entire publishing history is hardly two dozen stories has it all jettisoned?
So, what made it home was Legion Lost; Frankenstein: Agent of S.H.A.D.E, and Resurrection Man.
Legion Lost: Based on previews I had hopes for. I liked the idea that some Legionnaires aren't entirely human looking so there's a certain fondness for Tellus and Gates. Dawnstar was always hot and the tragic love between her and Wildfire was always interesting. And, Timber Wolf has long been one of my favorites though he hasn't had a decent costume since the 1980s. But, this story is a mess. These and the other Legionnaires end up in our present tracking a criminal about whom very little to nothing is revealed. The heroes don't do anything more other than complain and vomit and when they catch up to the villain who has destroyed a small town, he's already unconscious. While taking him to the future, something happens and he blows up while two Legionnaires are apparently killed either through their own ineptitude or something else, the artwork is unclear. This leaves the remaining characters stranded in our time. As a first issue, there's no effort given to make readers want to return the next issue. Instead of showcasing the heroes, they are shown to be ineffective and quarrelsome. You aren't made to care about the characters who are killed, and the villain is a complete cypher. Thanks to previews and solicits we know he's returning so we'll probably learn more in the future, but here's the crux of that. It's ok to make a character seem a cypher if it's actually given proper set-up as a mystery or sub-plot that will be explored later. As presented on the page, he just seems a plot device to strand the heroes, set up the status quo and then promptly gotten rid of. Likewise there's no build-up or presentation of the Legion to readers, to give an idea of what the characters have "lost" by being stranded here.
Resurrection Man: It has some of the same problems. I was looking forward to this book as I was a fan of the original series and there's little to no reason that changes in the continuity or history should overly change the series that much. And, it was being handled by the same writers. However, they do much the same with the hero that Legion Lost did. We get the main character's name and powers, but nothing else about just who Mitch Shelley is or how he got that way. It was a big part of the character and mystery of his first series, but it is neither recapped nor presented as being intentionally a mystery to the readers. As such, why should we care about him? It took me a while to figure what else bothered me about the story and then I realized it was because, there actually was none. There are some scenes including a fight where a bunch of people die. What we got was just several set-ups of long reaching plotlines but no story in and of itself. A sequence of events is not a story. Even so, it's confusing. Why was the demonic angel (angelic demon?) on the plane. Was it to cause the crash and deaths of the passengers? To simply insure that Mitch didn't alter things and save those fated to die? To try to kill Mitch and collect his soul? All of the above? Why are the two women torturing and killing people in trying to get a lead on Mitch? Exactly who are they and what abilities do they have?
This is like an episode of Supernatural or other similar show where it is giving you all these hints and teases to the larger season-long plot and down the road pay-offs but forgetting that it still has to deliver a more immediate story and concern as well. These long form plottings are fine for writing for the trade, and some fans like it, but I thought that was something the writers were supposed to be getting away from.
Artwise, I was a little concerned with having to have someone else in Butch Guice's shoes. His scratchy artwork grounded the original series with a level of realness, dirt and grime that the typical super hero comics didn't have. His character had a certain world-weariness, homeless look to him. The book still looks good though. The artwork is a bit cleaner but it still goes for a more realistic look without looking traced in every panel. Once or twice I had to linger to figure out the point of a panel, I still don't understand the handshake panel, the woman is holding out her hand but the text asks if she doesn't know how to give a handshake properly... is it because it's her left hand?
Since I get so few titles and fondness for the original run, I'm willing to give this at least one more issue to prove itself.
Frankenstein: Agent of S.H.A.D.E.: This was the surprise hit for me. Not really a fan of the artwork, but the idea seemed appealing enough. It comes across a bit as DC's version of B.P.R.D. with a little more focus on action and no frogs. I liked the Monster Commandoes but wonder just how much supernatural went into their creation. The vampire is listed as being the result of a variant form of the Langstrom (Man-Bat) formula for instance. Which then makes me wish they had actually used Langstrom instead. The time period is a little unclear as it implies that the public presence of Superman and Batman is recent, but the official line is that the events of Justice League and the public debut of the heroes is about five years ago. Still, it managed to live up to the title's premise, introduce the characters and set up a monster-invasion plotline and deliver plenty of action. Definitely picking up the second issue.
Mystery Men: The final issue rushed the ending. There's little to no character fall-out from the events of the last issue making the inter-racial relationship little more than a plot excuse to have the team break-up. After all the build-up, the General is taken out too quickly and then the little twist at the end robs the heroes of a clean-cut victory and makes a supreme sacrifice needless. For once, maybe a story was too compressed, needing another issue to properly fill it out beyond moving from Point A to Point B. Yet, the little touches in the story, such as the almost crossing swords with one of Marvel's big name bad guys make this title still a fun read, worthy of picking up the trade if you hadn't gotten the monthlies. Will we see them ever again?
Kirby Genesis: With no breaking of the fourth wall this issue, the comic moved up a notch. It occurs to me that so far it's still mostly just talking and a travelogue of Kirby characters and concepts with no one really doing all that much. As such, the only way we know the heroes from the bad guys is because we know some of these characters already. The villains haven't done anything particularly villainous yet other than half of them being pursued and shot at by other-worldly bounty hunters and pursuers. One culture's villains may be another culture's Freedom Fighters.
Kirby Freeman almost has a theory that puts everything together before he loses it. The hints laid down make me wonder if it's something akin to Clifford Simak's Out of their Minds. I like the look and feel of the Phantom Continent, but if the U-Boat commander has been there since WWII and the two kids almost that long... where do they get their bullets and cigarettes?
The coloring so far has actually been top notch, given a painted look without feeling computer generated (maybe it's not?) and without overpowering the line-work and robbing it of its energy and vitality.
That ole sinking feeling..
Interest in the new Aquaman series continues to flounder. In the December solicit, we have our hero again stabbing a foe through with his trident and blood going everywhere. This seems to be in keeping with many of the books featuring characters that should be more all-ages marketed. In the Red Lanterns and Green Lantern Corps titles of the Green Lantern family of books, there's dismemberment and gore everywhere. Detective is about a villain who cuts off faces and concludes its first issue with a fairly gruesome sight. The Hawkman book is selling itself on being savage and gory. I expect certain lines of books to be more violent and explicit, especially with titles like "Suicide Squad" and "Deathstroke". But, it seems wrong when it's the mainstream versions of some of the core hero books, characters that people are going to be most familiar with. If their goal is to really attract new readers, shouldn't they aim at not turning their stomachs when they pick up something that is supposed to be a super hero book with characters that are featured in all-ages cartoons and such?
Johns follows up though with heaping high praise on the Peter David run on Aquaman. Don't want to call him a liar, so let's be generous and say it's mostly spin and him throwing David's fans a bone, because otherwise he's just delusional when he says:
Yeah, great book. Peter David's the only one that's gotten Aquaman right, beyond his creator. I don't think anyone's been close to getting Aquaman into a book that's sustainable or very interesting, except for Peter David. I say that because I'm going to go a very different way than Peter David.Really? David's run was better and the only one to get the character right other than his creator some five decades earlier or other writers the two decades after? First off, David's run was nothing like the character created by Mort Wiesinger and Paul Norris who only did a handful of small stories anyway. Much of what we associate with Aquaman was done by Robert Bernstein (The Tom Curry-Atlantis origin, Aqualad Garth), Jack Miller (Mera, the marriage) and Bob Haney (Black Manta, Ocean Master). With that single statement he pretty much insults all the other writers over the years that wrote Aquaman in his own strip, one-shots and the JLA and kept him in character when David did not: Steve Skeates, Otto Binder, Gardner Fox, Haney, Denny O'Neil, Gerry Conway, Len Wein, David Michilinie. Not to mention the art alone of those decades, Aquaman drawn by Ramona Fradon, Nick Cardy, Jim Aparo, Don Newton, Dick Dillin. They all made him look heroic and epic, worthy of standing next to Batman and Superman without having to make him look edgy. It's one thing to say you like David's version better than the others, but to make a statement that he got the character better than anyone else in seventy years of history when his run is predicated on changing everything about the character and grafting on the typical snarky "i play dirty" personality that David tends to give all his leads. That's just wrong.
Much of the success of David's run was that at the time he was one of the hot writers and fans followed him from book to book. The book was sustainable as long as it was David that was writing it. Thus, it's hard to say if what he was doing was really good for the character in the long run or not. Some creators can make something work, as long as they are the ones doing it. But, once they are gone, it's a struggle to build on or even maintain those concepts and readers. It's a reason why resets and reboots at DC are felt like they are needed. Allowing creators to take concepts into extreme directions is often damaging to the long-term viability even though profitable in the short-term.
We can look at the works by the other writers that handled the character from 1959 to the early 80s and say that they did keep the character viable and sustainable. They developed his world and mythos in long-lasting ways from giving him an extended family from sidekick, wife, and baby. He was dealt with as an equal member of the JLA of the likes of Batman, Superman and Wonder Woman without needing justification (or acknowledgement of so-called comic fans' jokes). And, post-David, writers and artists have been working over time to getting more back to center. Indeed, if Johns and DC really felt that David's run was all that sustainable, we'd be seeing a take on that. If he really thought that no one else made the character interesting or sustainable, then why is he obviously going for the look and characters of the 1960s run, where he fought human opponents as well as underseas monsters alongside his supporting cast? I think what we're seeing is Johns following David's cue in making the character seem more bad@$$ by giving him a lethal weapon that he doesn't mind using and upping his powers considerably but giving him a silver-age coating of the old costume, inclusion of Mera. And, we can look forward to him expanding Aquaman's family as he seems to want to turn every book into a team book. In other words, it'll be like the 60s run all over again. Just with more blood-shed.
Posted by
cash_gorman
at
4:34 PM
1 comments
Labels: David Liss, DC, Dynamite Comics, Frankenstein, Jack Kirby, Marvel Comics, Mystery Men
Tuesday, August 30, 2011
Mighty Fine Comics
Ratfist
If you take Bill Watterson (Calvin & Hobbes), Grant Morrison (Animal Man), Erik Larsen (Savage Dragon) and Michael Jantze (The Norm) and locked them up until they completed a superhero comic, the final outcome would be something like Ratfist. Or a bloody mess as they kill each other but for the sake of the review, we'll go with the former.
Ratfist is a webcomic (http://ratfist.com) by Doug Tennapel (Earthworm Jim) and colored by Katherine Garner who did a fantabulous job. It starts off pretty much as the exact opposite of what I want from superhero comics. First is the artwork which is obviously very cartoony and exaggerated to the point of being completely over the top. Ratfist's ears aren't even attached to his head for goodness' sake! Then there's the story as it starts in the middle of things setting the character up as being not only eccentric (he has a pet rat that he talks to and takes on his adventures fighting crime) but as the typical loser/loner that retreats from reality by putting on a lame costume, taking a lamer name and fighting crime while the creators can sit back and mock the genre and show off how much more intelligent and sophisticated they are, modern day Cervantes with all of their fifth-rate attempts at recreating Don Quixote with less than an ounce of talent.
However, the comic quickly shows that it's not that at all. Sure, he's a bit of a loser, a man-child that has some growing up to do, but his taking on a superhero identity isn't that much of retreat from reality. His reality is one with comic-book science, where people do get bit by strange things and gain powers and put on costumes, or are victims of bad magic mojo or science experiments. Deciding to be a supehero is that context is less insane than appearing on "Jerry Springer" because you are told someone has a secret to share with you. Or appearing on "Big Brother". It may be stupid, ill-advised, and a tactic to avoiding some problems, but it's not insane in and of itself.
And, Tennapel is actually truly funny, writing and drawing hilarious scenes. He moves from one improbable, absurd scene to another. He's not making fun of superheroes, he's reveling in them and the concepts and scenarios they allow. Notice the creators I listed above? It has Morrison and Larsen's sheer creativity on their good days unbound by cynicism and self-importance, it has Watterson's exuberance and sense of whimy and humor coupled with Jantze's gentle, wry humanity and outlook on the life of the modern adult male.
What makes this truly stand out, though, is the transformation that takes place. As the character goes from one absurd situation to another, there's a point where your point of view changes. You'll recognize it when you get to it. You get to the point that you realize that Tennapel has a real story that he's telling, this is not just random events to merely see what happens next and what corners he can write himself into and out of. Underneath the humor, the absurdity, the jokes, there's an actual story being told here that has real emotion to it. And, you realize Ratfist may just have it in him to be one of the greatest, noblest heroes of all.
Do yourself a favor and don't read the characters tab first. It'll give away some of the surprises in store for you. And if you don't know who Michael Jantze is or "The Norm" comic strip, head over to thenorm.com as well.
Until last night, I would easily have said this was the best comic I have read in a year if not more. But, that's because last night, I read the following book.
Beasts of Burden: Animal Rites
This is a hardcover collection of the Beasts of Burden stories by Evan Dorkin and Jill Thompson with the exception of the Hellboy crossover. Which works out fine for me because that is the one issue I have. When I read that, I promised myself to keep an eye out for the trade when it came out. I was a little put off by it appearing in hardback but the price for it is equal if not better than many trades.
The stories concern a group of dogs and one cat in suburbia who protect their neighborhoods from various strange ie supernatural and increasingly deadly occurrences. Dorkin's writing keeps the animals looking and acting just appropriately animal enough but with distinctive personalities and their own sense of magic, faith and mysticism. Likewise Jill Thompson's watercolors are lush and balance being realistic when need be without sacrificing sense of expression and well placed sense of whimsy.
The look of the book at first glance would lead one to think it's one for kids, but it treats the supernatural and mundane in honest ways. There's deaths by monsters but also by cars on the highways and it treats both with equal somberness and detail. You never forget that as much as the animals act human and they face supernatural threats, some of the biggest dangers are the everyday ones that pets and strays face. The familiar grounds the fantastic and you feel for them.
If the book does stray it's that there's an occasional crude or crass word that seems completely at odd with both the artwork and the characters. It's far less colorful language than in most of today's comics, and only happens three or four times but each time the word choice stuck out like a sore thumb. Probably because otherwise the language was clean and the storytelling was so intelligent, it didn't really need such language to seem adult. Instead, it came off as suddenly trying to sound adult, "look, no one will take this book seriously if we don't add at least one cuss word in here."
The Defenders: From the Vault
Since I ragged on the storytelling of The Canterbury Cricket as to how not tell a one-shot comic, I feel I should lift this comic up as how to properly do it. The CC comic had the hurdle of having to fit into a larger story, a company-wide event. This book had the problem of having to fit into another creative team’s run on a title without seeming like too big of a hiccup. Then there were further problems. Fabian Nicieza plotted the book and Bagley drew the book, but neither could recall what the actual script was to be and copies were lost. Nicieza was also now on exclusive with another company so Kurt Busiek, the writer of the run the comic was to fit in, was hired to basically come up with a story and script that matched the artwork already done.
He does so to the degree that it’s hard to envision the story being substantially different any other way. While it is to fit into the run he and Larsen had on the book, other than a single panel and a few artistic stylings, the story is such that it could have been in any Defenders era. The one panel inclusion actually does a good job at just summing up the purpose of the four heroes as the Defenders for any that are totally lost.
What makes this story really stand out is that despite the characters visibly being the Hulk, Namor, Dr. Strange and the Silver Surfer, for the most part it’s a group of roleplaying gamers whose minds are in those bodies and they carry the show. In typical Busiek fashion, he makes the story be one about human emotions and interactions, what ties us together. It’s both a superhero story and a human interest one. Even though we never actually see the four gamers that we know of, we are left kind of wishing to see a short-story that followed up on the events and character revelations revealed here. But, you aren’t short-changed. The plot is addressed and resolved, new characters and concepts were introduced and developed. It runs the gamut of humor and pathos, superheroes and villains and every-day people, science-fiction and magic, love lost and love from afar. An old joke was told along the way (though left out the follow-up joke). When done, you’re left wanting more but not needing more like a delicious meal that satisfies.
Captain America Corps
The premise of this mini-series written by classic Captain America writer Roger Stern is that someone is removing the Avengers finding Captain America across the various timestreams. An Elder of the Universe called the Contemplator seems to be the only one seeing the timelines being manipulated so he calls forth various heroes that have been the mantle bearers of Captain America to make things right. The heroes called are Captain America from 1941-42 (he still has the triangular shield), Bucky when he was Captain America, USAgent from shortly after his stint as Cap, American Dream who is the daughter of Sharon Carter in the MC2-verse, and Commando A who stands about seven feet tall and is from centuries in the future.
The timeline they travel to is one where the heroes are strangely absent and the Americommand, a group of dark reflections of Captain Americas, hold the country in the control such as Americop and his legion of Americops, Major America, the Ameridroid and two women called Broad Stripe and Bright Star who from the get go seem to know more than they let on.
Each issue starts off focusing on one of the Captain America mantle-bearers, what he was doing when called by the Contemplator. Under Stern’s hand, each issue is a dense read, full of story, characterization and action with twists and cameos along the way. Effort is made that each member has their own style and voice. As one of the Americommand is revealed to be a somewhat minor grandiose villain that fought Captain America a couple of times and seems to be behind it all, the question rises are any of the others somewhat familiar faces? Could Major America be this timeline’s John Walker (USAgent) or Jack Monroe (Nomad/Bucky) or even a former Captain America such as Jeff Mace or the 1950s Cap?
A minor quibble or two with the characters Bright Star and Broad Stripe. The former is depicted a little too similar to DC’s Stargirl. Some similarity is almost unavoidable as their costume and name are pretty much from the same source. However, to give her the same hair style, color and mask was something that could have been easily modified. With Broad Stripe, I don’t know if it was meant to be a pun or not, but as “broad” is a somewhat crass slang word for “woman”, the name is not really flattering. And, considering who she is supposed to be, a little uncharacteristic. It’s not a name that a woman would choose for herself.
This is an old-school mini-series. It’s not tied to any mega-event. It uses continuity and plays with it, but everything you really need to know is covered in-story. And, despite playing with an alternate time-line, it’s not really about rewriting present continuity and history to suit the writer’s preferences. The characters are all on model. It’s accessible to new readers while showing off the rich tapestry of the Marvel U. and the role Captain America plays in it. Most of all, the title is fun, enough so to make me actually enjoy Bucky-Cap for once.
John Byrne’s Next Men
The last two issues didn’t really work for me. The penultimate issue explores the life of Gillian, the Next Man who only exists as a separate consciousness in other people’s bodies. The issue speeds forwards through generations as it shows the different lives (s)he led, usually staying with a body for years until eminent death or circumstances require that Gillian move on. As such, the reader is really only shown two points in each life, the point that (s)he moves in and the point (s)he moves out.
This issue would be the best place to really explore why Gil is obsessed with changing the past, mostly to wipe out Sathanas’ existence. But, it doesn’t do that. In fact, other than a single war, humanity’s future and Gil’s present does not seem that bleak and Sathanas’ impact seems minimal. After doing a great job in past issues of showing bleak and barbaric moments of humanity, the issue is one of relative peace of people living their ordinary lives. Sathanas is not mentioned at all.
The final issue actually mentions Sathanas and touches on that history. There’s a brief aside as Jazz flees to the past to meet with an older Jack and we see Tony one more time. Other than that and Jazz’ ultimate decision to not travel with Nathan and Beth to the past to undo Sathanas’ time loop, there is no actual hiccup to the plan. Everything goes exactly according to plan without a hitch. This makes for a final issue that’s full of great character moments and characters not necessarily making the decisions you’d expect but is otherwise very lackluster and boring in the plotting. There’s no real story twist or even feeling of personal danger or jeopardy to the plan succeeding. Even Jazz’ decision is admitted to not really changing or jeopardizing things as she didn’t really have a role to play. It would be more dangerous if she went and decided at the last moment to not risk non-existence and started fighting Nathan and Beth, trying to prevent changing the past. Instead, she just simply takes herself out of the equation.
Then you have the whole thing ending there, at the moment that time has been changed. Of course this leads into the next series titled “Aftermath” but I still feel a bit cheated as to not knowing even in general terms what any repercussions are for their actions. Does Aldus become Sathanas another way (maybe the whole time loop just made the transition easier and cleaner than his original history)? We know through Nathan’s experiences in WWII Germany the doctor that created the Next Men was already doing research in that area before the involvement of Sathanas and his examination of Nathan may have set off other changes. There’s Mark IV and Cornelius Van Damme to consider. And, poor Jack was just simply wiped from existence. I am content to know that a lot of that may be answered in the next series, but just felt that if the story is going to end with them changing time, we should see some little hint of what that actually resulted in, at least on the personal level.
Everything we’ve seen was to build towards this moment. But, while the first Next Men arc was largely about Sathanas, this one hasn’t been and it’s been too long between arcs. It fails to build the case in the readers’ minds why it’s necessary to stop Sathanas as opposed to Christopher Columbus’ trip to the New World or Hitler or Genghis Khan or World War I. It then fails to show or even suggest any of the fallout of the characters’ actions. And, it fails to provide any twists or real jeopardy to the plan, which might allow for the other shortcomings. If carrying off the plan has significant problems and jeopardy, the success of the mission is a reasonable resolution because the story is “a caper”. But, even though there’s this massive explosion in the end, it ends with a whimper, not a bang.
There’s also problems with Gil’s plan. While Nathan and Beth are given a cover story, it isn’t one that actually will bear up under any kind of scrutiny. This is Antarctica. You don’t have unknown helicopters with unknown persons on board crashing. Every person on the ice or flying over it is known by someone or some agency. Especially two people carrying quite a bit of cash on them. The holes in their story and that much cash would be uncovered before they ever have a chance to leave the continent.
Kirby’s Genesis
This is a schizophrenic book and my feelings are likewise divided. Busiek excels at and delivers the common man feel and characterization of the main viewpoint characters. The Kirby characters are kept mostly intact and delivered in proper grandiose style (although I don’t like the Secret City heroes neon lit black costumes, the premise is this is the characters as Kirby designed them, go ahead and give them to us).
Part of the problem is the plotting. There’s a lot of effort of presenting an everyday world and then all this madness hits at one time. Silver Star is rumored to have existed before but is just now being confirmed. Confirmed sightings of Thunderfoot aka bigfoot. The discovery of the Secret City and its heroes. Space heroes and villains suddenly popping up all over the globe. Etc. I am sure it’s supposed to be part of the plot but it serves as a dividing wall between the reality of the everyday world and the Kirby world. No time is really spent on developing any of the ideas other than to seemingly throw them at the reader as fast as possible.
The viewpoint characters are distractions and annoying (doesn’t help that the central character is visibly based on an actor whose whiny nasally voice and emoting makes him almost as annoying as Woody Allen) especially when they break the fourth wall, thus breaking even the relative realism they already exist in. Characterization and relationships between the characters are great, but it should come through the scenes and the action and the plotting, not through expositional scenes of the characters addressing the reader. Leave those out and get to the actual characters and plots that we are chunking our money down to see.
The artwork carries the schizophrenia through. It’s hard to tell just how much is Alex Ross’ underlying pencil or Jackson Herbert’s re-penciling and slightly too heavy inks. The realistic sections are done well. The grandiose, fantastic parts are done well. But, the two don’t really jibe together well here. It may be because the story itself is already setting up that wall between the real world and the unreality of the superhero world and it just carries through with the artwork.
Kirby drew the epic as if it was everyday stuff. But, he also drew the everyday as if it was epic. Under Kirby’s hand, ramshackle buildings, ill-fitting clothes and garbage was larger than life. There was a consistency of style and approach. Thus, when police officer Dan Turpin battles Kalibak in an effort to arrest him, you believe it and you feel it. I think that’s why this misses when it does. Kirby gave everything the same level of realism and convinced you of the central integrity of his vision and world. The gods talked in grandiose ways but they struggled with love and fitting in. They felt as real as the everyday people. Kirby dealt with the clash of the fantastic with the everyday, but there wasn’t a lot of naval gazing about it, as usually there was some war or cosmic event occurring. So far, this is about the unreality of it all as if there needs to be an explanation for the presence of all these disparate characters, acknowledging the unreality of magic, super-science, etc in a real world situation. That’s not really what I buy superhero comics for.
I’m willing to cut a little slack, because I get so few comics and this is still better than most out there. It’s still with good guys who are good, and bad guys who are bad while being true to the vision of Kirby without simply being a pastiche of his surface style. The characterization is strong, and it’s setting up a world of wonder and possibility without resorting to graphic violence or language. Sophisticated without being crass. And, the book has the hurdle that it is introducing a ton of characters in a very short span of time. It's better than the dark superhero comics offered by the other companies, and better by far than the decompressed storytelling that plagues most of Dynamite's Comics. If the plot is slow in developing it's in part because there's so many characters and concepts to set up. The chance to see so many of Kirby’s characters and creativity, even if distilled through other hands is too good a chance to simply pass up.
Mystery Men
Another mini-series by Marvel, this one explores several masked men coming together in the 1930s America. As the name implies, this group draws largely from the heroes and adventurers of the pulps. David Liss does a good job at credibly reproducing the time and attitudes and a story that straddles the world of the pulp heroes with that of the Marvel U. and a modern look at the attitudes.
The central character in many ways is the man known as The Operative. Born of wealth and privilege, he carries a certain amount of guilt in the time of the Great Depression. Part of it is knowing what kind of man his father is and him setting out to be the opposite. So, he steals from the wealthy in order to give money to the needy. But, when he’s framed for the murder of his fiancĂ©, to prove his innocence he ends up teaming up with a group of odd would-be heroes and adventurers: The Aviatrix, inventor and sister of his fiancĂ©; The Revenant, African-American stage-magician turned masked man; the Surgeon, a doctor horribly scarred and driven insane by the actions of the cabal they are up against and who has a case of hero worship of the masked men; and Achilles, an archaeologist hired to find an artifact and discovers himself thrust into the role of hero with fantastic powers but at great cost.
Liss is primarily a novelist and maybe it’s because of that background and writing in comics for almost the first time that the mini-series does have the few faults it does.
The problem is that everything is actually too tight and neat, many things presented in the most obvious and simplistic terms that betrays an artificiality to the world he is setting up as if he is giving us a shorthand version of world creation because there’s not enough space to develop further. First the names. Other than Achilles, all of the names betray the hand of a single creator not giving too much thought to it or used to developing colorful code-names. The pulps gave us the Shadow, the Spider, Doc Savage, Thunder Jim Wade, G-8, The Phantom, The Green Ghost, Domino Lady, Black Bat, Park Avenue Hunt Club, Secret Six, the Green Lama, the Picaroon, the Crimson Clown, etc. What we have here are not names, but generic titles, one word descriptions and not identities. They come across more like names given to serial killers on “Criminal Minds”. Even the title “Mystery Men” becomes the default name of this specific group as opposed to a general term applied to a larger sampling. Keep in mind, this is the Marvel Universe. They have seen masked heroes before, in the Old West and in WWI.
In the case of the Operative, the name doesn’t even make sense. According to the notes, the name is meant to reflect the Continental Op, and in the backdrop of the pulps, the name conjures up the likes of Agent “X”, Operator 5, Secret Agent X-9, G-8 and so on. Only, he’s not a masked spy, freelance or otherwise. He is actually drawn from the likes of characters written by Frank Packard, Frederick Davis and Johnston McCully: a crook who breaks the law in order to serve a greater justice.
According to this story, all cops are corrupt or at best, lazy. Again, this makes the world seem smaller and obviously being viewed by someone writing today. It’s an easy shorthand and able to paint the heroes as being obviously right and not worry about the dangers of fighting cops.
The General, the bad guy is then linked to the Operative. Makes it easy to connect the dots and solve the mystery when the heroes already know the identity of the man behind it all.
The latest issue then has the one white woman hooking up with the single African-American guy who she’s known for just days at best. Again, it’s too easy and obvious to go for that particular race card. And, it just happens without any build-up of any romance between the two, that all happens off panel.
The Revenant himself is a bit of conflicting. It’s interesting to do a reverse-Shadow, an African-American dressed all in white. However the writer of the Shadow and several other pulp writers were magicians and understood magic. They could convince us of reality of what the heroes did, when they used magic tricks to pull off their stunts. Again, here Liss seems to use the stage magic background as a shorthand to explain things without actually selling it to the reader. How does a man dress in white sneak up on people at night and attack from clouds? How does he present multiple images of himself in the Operative’s apartment? The idea of the character and his background is interesting. He falls down as being presented as being credible.
But these are minor quibbles against the backdrop of the story and comic itself. The story is intriguing. Since Liss is a novelist and not someone whose credentials are primarily writing comics, he delivers an actual story. Despite being set in the past and in the Marvel Universe, it’s not actually about continuity and comicbook history. The heroes are active and pro-active though most are driven by circumstances to become heroes. The villain is frightening. The third issue cranks up the danger as the supernatural elements come into play and the heroes are suddenly out of their depth. Against normal crooks and men, they excel but actual horrors are another thing entirely. It is taking what was part pulp and weird menace and reminding the reader this is the Marvel Universe. Things like this can and do happen. But, it doesn’t break the mood and atmosphere of the story that is being crafted by Liss and ably executed by Patrick Zircher. The world has corruption and is dark and dangerous, but it’s not a cynical or dark comic. The heroes are less than perfect without actually having the concept of heroes being mocked or treated cynically. It understands that not all pulp or crime stories need to be urbane or noir just as all horror stories need not be gore fests (a distinction that many “pulp comic” fans don’t seem able to make).
Something that struck me interesting was that in many ways, this story could easily be set in the modern day. The issues and themes that root this story in its time, racial and class inequality, the rich getting richer and the poor getting poorer, economic downturns and future instability at home and wars and unrest abroad, they are all elements that would make the same story and the pulp heroes relevant today. Maybe that’s part of the reason why we’re seeing a resurgence in popularity and interest in them.
Posted by
cash_gorman
at
3:54 PM
1 comments
Labels: Captain America, Dynamite Comics, Jack Kirby, john byrne, Kurt Busiek, Marvel Comics, Ratfist, Roger Stern
![]() |