Showing posts with label Frankenstein. Show all posts
Showing posts with label Frankenstein. Show all posts

Saturday, February 25, 2017

Pulpy Motifs in Pop Lit



So, I was at the comic book store and looking over the titles and the one for Hellblazer struck me as being very familiar. It probably wouldn't have been immediately recognizable if not for the fact that I got a Fantomas paperback using the image from the original cover. From the online Hellblazer previews, the story does take place in Paris so the swipe obviously is meant to be an homage or a parody. However, Cassaday does not cite from where his cover comes from. Plus, it is an image that probably only a small percentage of  comic readers are going to be aware of the reference. You know the old saying, "if you have to explain the joke..."

Astro City #41/100: I will warn you, the issue comes with two different covers. At the store I frequent, the issues with the Astro-naut on the cover all had printing/binding issues. In two different places, several pages were duplicated in place of the proper pages. I returned mine and swapped it for the one with other cover as the issues they had left with the same cover had the same errors.

Busiek has lately been knocking it out of the park using the superheroics to explore the history of music and race relations and tensions around the turn of the 20th Century. In this issue, the lead character and his story and relationship to the colorful superheroes of Astro City are definitely meant to evoke the era of pulp heroes and the relationship and popularity of them to the rise of the comic book heroes of WWII. As usual, Busiek does a great job telling a story that is meta-fictional in its use of history and archetypes but in a way that's not mocking or parodying by focusing on creating rounded characters and character driven stories. Prior knowledge is not required for the enjoyment of the stories on their own merits.

Books:
Her Dark Curiosity by Megan Shepherd. Several years ago I heard about Megan Shepherd, a new North Carolina author whose debut book The Madman's Daughter was coming out. The book features Juliet, a 16 year old girl in late 19th Century London. Juliet is strong-willed and talented in sciences despite the limitations on her due to her gender. She finds out her exiled father is still conducting his mad experiments on a secret island, the same experiments that got him exiled. She decides to find out if it is true. The catch, her father is Dr. Moreau. That story is a compelling retelling of H.G. Wells' classic tale. The retelling does take quite a few liberties beyond simply inserting the character of Juliet. It is a re-writing of the story, using it to explore similar and different themes and constructing a powerful new story that follows some of the same plot points.

For some reason, the first book was in the local bookstore and library under regular new fiction. With the second book, it was classified as "Young Adult". I also discovered at the local library that carries the book, there is a difference between "Young Adult" and "Youth" fiction which explains why I was having trouble looking for it amongst the Harry Potters and Percy Jacksons of the latter. While the protagonist is of an older teen, the storytelling is every bit of sophisticated and even moreso than much of the fiction that finds itself on the adult shelves of genre and normal fiction.

Her Dark Curiosity picks up after the first with Juliet back in London. A professor that had once been friends with her father has taken her in. Meanwhile, she is living a double life as she is conducting research in trying to find a cure for her illness and dealing with personal fallout from the first novel. There are killings occurring across the city, gripping it in terror. Juliet discovers that there are links of the killings to her own past and the methods seem to indicate that maybe not all of her father's beast men died on the island.

Like the previous novel, the story uses a pre-existing classic to explore different themes and issues of a person trying to find her own way in a highly gender divided society. In this case, it is Robert Louis Stevenson's Strange Case of Dr. Jekyll and Mr. Hyde. Shepherd takes more liberties with the original novel and characters. But, she uses it to explore some of the same themes just recasting for a new generation. Juliet struggles with the nature of good and evil existing in the same person, from seeing the world in black and white vs shades of gray. In some people, the demarcation between good and evil are literal. But some are more successful in keeping their bestial sides hidden from view. By the novel's end, Juliet and the reader find themselves in a world where knowing who to trust is difficult and trusting the wrong person can be fatal.

The novel ends on a note setting up the third and last from the trilogy drawing inspiration from Mary Shelley's Frankenstein. Now, I know where in the library to find it.

Reanimatrix: The Horror of Lovecraft's 20th Century by Pete Rawlik. I am only a few chapters in to this book. The opening chapters are in the format of letters from a soldier in France in the days after WWI to his brother. Each chapter is a whole short story of horror and dread and are setting him up to be the proper character to return home to the town of Arkham, Mass. to handle crimes and horrors that the regular cops cannot.

As the novel is based on Lovecraft, I expect references to characters, creatures, and places from his works and those that continued the mythos. However, Rawlik is in full Wold Newtonian mode. In the first few chapters, there's references to The Great Gatsby, The Phantom of the Opera, Robert W. Chambers' "King in Yellow", Talbot Mundy's Meldrum Strange (who is related to a Hugo Strange, whether the superhero Doc Strange or Batman's villain is untold), the pulpish French master-villain Cornelius Kramm (http://www.coolfrenchcomics.com/cornelius.htm), Frankenstein, works of Clark Ashton Smith (Beasts of Averoigne, events around the fictional location of Yvones) and even Bela Lugosi's Dr. Sangre from King of the Zombies. There is also a reference to the real legend, the beast of Gevaudan that served as the basis for the movie Brotherhood of the Wolf.

On one hand, once you realize the references are there to such a degree it becomes distracting from the novel. With each character or concept introduced one wonders is it from a specific source? It's akin to all the Easter Egg in Moore and O'Neill's The League of Extraordinary Gentlemen. Yet, Rawlik so far is excellent at telling disquieting stories, building a novel from short short stories. His writing skill is strong enough to override the name-dropping. As I am still under 40 pages into the book, here's hoping that he is able to maintain the quality. At the worst, he has already directed me towards some other writers and short stories to check out.

Thursday, September 22, 2011

Some first issue thoughts

I finally broke down and bought a couple of DC's new 52 books. Well, that's not entirely true, one of them I was already planning on getting. While I've been going to the store each week, most of the new #1s have failed to have really the right combination of characters, creators, concepts or tones. Such as Batwing sounded like it could be interesting, and I find Judd Winnick a decent enough writer for a series for a year (he just tends to outstay his welcome), but the painted artwork  didn't appeal. Stormwatch's artwork looked cool in b/w online but the over-colored printed version obliterated that. Detective looked interesting a few pages online but the printed version, when leafing through it was just a dense, complicated looking mess of panels and confusing layouts that it was difficult to get a sense of the story (Batgirl had this same problem, I like Simone's writing but just scanning through the book, it looked like it would give a head-ache to try to read. Sadly, Green Arrow, JLI and Hawk & Dove had almost the opposite problem. Clear and easy to read artwork betraying there didn't seem to be enough interesting going on to warrant picking up. Swamp Thing... I had to check to see if Kevin Nowlan was inking but nope, the artist seems to just draw faces in that same constipated or sour-faced way. It's nit-picky to be sure, but it's hard to read a comic when you cannot stand how the faces look. Meanwhile, I must be the only person that sees something fundamentally wrong with Omac, a series that is built upon the names of characters, ideas and concepts by Jack Kirby but doesn't make use of the actual character by Kirby and then it's drawn in a Kirby pastiche style as if to give it some legitamacy. Can you say "rip-off"? I thought you could. And, it's being done by creators who are championing freeing DC up from continuity and supposedly old concepts. Then why aren't they doing something that's truly new than ripping off Kirby without actually trying to get the character right? So they can get credit for "creating" Omac? And, really, you might have a case saying that every story of a character cannot be kept in continuity, but that was never really a concern was it? You can keep five Robins in continuity, the convoluted mess that is now Green Lantern, but a character whose entire publishing history is hardly two dozen stories has it all jettisoned?

So, what made it home was Legion Lost; Frankenstein: Agent of S.H.A.D.E, and Resurrection Man.

Legion Lost: Based on previews I had hopes for. I liked the idea that some Legionnaires aren't entirely human looking so there's a certain fondness for Tellus and Gates. Dawnstar was always hot and the tragic love between her and Wildfire was always interesting. And, Timber Wolf has long been one of my favorites though he hasn't had a decent costume since the 1980s. But, this story is a mess. These and the other Legionnaires end up in our present tracking a criminal about whom very little to nothing is revealed. The heroes don't do anything more other than complain and vomit and when they catch up to the villain who has destroyed a small town, he's already unconscious. While taking him to the future, something happens and he blows up while two Legionnaires are apparently killed either through their own ineptitude or something else, the artwork is unclear. This leaves the remaining characters stranded in our time. As a first issue, there's no effort given to make readers want to return the next issue. Instead of showcasing the heroes, they are shown to be ineffective and quarrelsome. You aren't made to care about the characters who are killed, and the villain is a complete cypher. Thanks to previews and solicits we know he's returning so we'll probably learn more in the future, but here's the crux of that. It's ok to make a character seem a cypher if it's actually given proper set-up as a mystery or sub-plot that will be explored later. As presented on the page, he just seems a plot device to strand the heroes, set up the status quo and then promptly gotten rid of. Likewise there's no build-up or presentation of the Legion to readers, to give an idea of what the characters have "lost" by being stranded here.


Resurrection Man: It has some of the same problems. I was looking forward to this book as I was a fan of the original series and there's little to no reason that changes in the continuity or history should overly change the series that much. And, it was being handled by the same writers. However, they do much the same with the hero that Legion Lost did. We get the main character's name and powers, but nothing else about just who Mitch Shelley is or how he got that way. It was a big part of the character and mystery of his first series, but it is neither recapped nor presented as being intentionally a mystery to the readers. As such, why should we care about him? It took me a while to figure what else bothered me about the story and then I realized it was because, there actually was none. There are some scenes including a fight where a bunch of people die. What we got was just several set-ups of long reaching plotlines but no story in and of itself. A sequence of events is not a story. Even so, it's confusing. Why was the demonic angel (angelic demon?) on the plane. Was it to cause the crash and deaths of the passengers? To simply insure that Mitch didn't alter things and save those fated to die? To try to kill Mitch and collect his soul? All of the above? Why are the two women torturing and killing people in trying to get a lead on Mitch? Exactly who are they and what abilities do they have?

This is like an episode of Supernatural or other similar show where it is giving you all these hints and teases to the larger season-long plot and down the road pay-offs but forgetting that it still has to deliver a more immediate story and concern as well. These long form plottings are fine for writing for the trade, and some fans like it, but I thought that was something the writers were supposed to be getting away from.

Artwise, I was a little concerned with having to have someone else in Butch Guice's shoes. His scratchy artwork grounded the original series with a level of realness, dirt and grime that the typical super hero comics didn't have. His character had a certain world-weariness, homeless look to him. The book still looks good though. The artwork is a bit cleaner but it still goes for a more realistic look without looking traced in every panel. Once or twice I had to linger to figure out the point of a panel, I still don't understand the handshake panel, the woman is holding out her hand but the text asks if she doesn't know how to give a handshake properly... is it because it's her left hand?

Since I get so few titles and fondness for the original run, I'm willing to give this at least one more issue to prove itself.

Frankenstein: Agent of S.H.A.D.E.: This was the surprise hit for me. Not really a fan of the artwork, but the idea seemed appealing enough. It comes across a bit as DC's version of B.P.R.D. with a little more focus on action and no frogs. I liked the Monster Commandoes but wonder just how much supernatural went into their creation. The vampire is listed as being the result of a variant form of the Langstrom (Man-Bat) formula for instance. Which then makes me wish they had actually used Langstrom instead. The time period is a little unclear as it implies that the public presence of Superman and Batman is recent, but the official line is that the events of Justice League and the public debut of the heroes is about five years ago. Still, it managed to live up to the title's premise, introduce the characters and set up a monster-invasion plotline and deliver plenty of action. Definitely picking up the second issue.

Mystery Men: The final issue rushed the ending. There's little to no character fall-out from the events of the last issue making the inter-racial relationship little more than a plot excuse to have the team break-up. After all the build-up, the General is taken out too quickly and then the little twist at the end robs the heroes of a clean-cut victory and makes a supreme sacrifice needless. For once, maybe a story was too compressed, needing another issue to properly fill it out beyond moving from Point A to Point B. Yet, the little touches in the story, such as the almost crossing swords with one of Marvel's big name bad guys make this title still a fun read, worthy of picking up the trade if you hadn't gotten the monthlies. Will we see them ever again?

Kirby Genesis: With no breaking of the fourth wall this issue, the comic moved up a notch. It occurs to me that so far it's still mostly just talking and a travelogue of Kirby characters and concepts with no one really doing all that much. As such, the only way we know the heroes from the bad guys is because we know some of these characters already. The villains haven't done anything particularly villainous yet other than half of them being pursued and shot at by other-worldly bounty hunters and pursuers. One culture's villains may be another culture's Freedom Fighters.

Kirby Freeman almost has a theory that puts everything together before he loses it. The hints laid down make me wonder if it's something akin to Clifford Simak's Out of their Minds. I like the look and feel of the Phantom Continent, but if the U-Boat commander has been there since WWII and the two kids almost that long... where do they get their bullets and cigarettes?

The coloring so far has actually been top notch, given a painted look without feeling computer generated (maybe it's not?) and without overpowering the line-work and robbing it of its energy and vitality.


That ole sinking feeling..
Interest in the new Aquaman series continues to flounder. In the December solicit, we have our hero again stabbing a foe through with his trident and blood going everywhere. This seems to be in keeping with many of the books featuring characters that should be more all-ages marketed. In the Red Lanterns and Green Lantern Corps titles of the Green Lantern family of books, there's dismemberment and gore everywhere. Detective is about a villain who cuts off faces and concludes its first issue with a fairly gruesome sight. The Hawkman book is selling itself on being savage and gory. I expect certain lines of books to be more violent and explicit, especially with titles like "Suicide Squad" and "Deathstroke". But, it seems wrong when it's the mainstream versions of some of the core hero books, characters that people are going to be most familiar with. If their goal is to really attract new readers, shouldn't they aim at not turning their stomachs when they pick up something that is supposed to be a super hero book with characters that are featured in all-ages cartoons and such?

Johns follows up though with heaping high praise on the Peter David run on Aquaman. Don't want to call him a liar, so let's be generous and say it's mostly spin and him throwing David's fans a bone, because otherwise he's just delusional when he says:

Yeah, great book. Peter David's the only one that's gotten Aquaman right, beyond his creator. I don't think anyone's been close to getting Aquaman into a book that's sustainable or very interesting, except for Peter David. I say that because I'm going to go a very different way than Peter David.
Really? David's run was better and the only one to get the character right other than his creator some five decades earlier or other writers the two decades after? First off, David's run was nothing like the character created by Mort Wiesinger and Paul Norris who only did a handful of small stories anyway. Much of what we associate with Aquaman was done by Robert Bernstein (The Tom Curry-Atlantis origin, Aqualad Garth), Jack Miller (Mera, the marriage) and Bob Haney (Black Manta, Ocean Master). With that single statement he pretty much insults all the other writers over the years that wrote Aquaman in his own strip, one-shots and the JLA and kept him in character when David did not: Steve Skeates, Otto Binder, Gardner Fox, Haney, Denny O'Neil, Gerry Conway, Len Wein, David Michilinie. Not to mention the art alone of those decades, Aquaman drawn by Ramona Fradon, Nick Cardy, Jim Aparo, Don Newton, Dick Dillin. They all made him look heroic and epic, worthy of standing next to Batman and Superman without having to make him look edgy. It's one thing to say you like David's version better than the others, but to make a statement that he got the character better than anyone else in seventy years of history when his run is predicated on changing everything about the character and grafting on the typical snarky "i play dirty" personality that David tends to give all his leads. That's just wrong.

Much of the success of David's run was that at the time he was one of the hot writers and fans followed him from book to book. The book was sustainable as long as it was David that was writing it. Thus, it's hard to say if what he was doing was really good for the character in the long run or not. Some creators can make something work, as long as they are the ones doing it. But, once they are gone, it's a struggle to build on or even maintain those concepts and readers. It's a reason why resets and reboots at DC are felt like they are needed. Allowing creators to take concepts into extreme directions is often damaging to the long-term viability even though profitable in the short-term.

We can look at the works by the other writers that handled the character from 1959 to the early 80s and say that they did keep the character viable and sustainable. They developed his world and mythos in long-lasting ways from giving him an extended family from sidekick, wife, and baby. He was dealt with as an equal member of the JLA of the likes of Batman, Superman and Wonder Woman without needing justification (or acknowledgement of so-called comic fans' jokes). And, post-David, writers and artists have been working over time to getting more back to center. Indeed, if Johns and DC really felt that David's run was all that sustainable, we'd be seeing a take on that. If he really thought that no one else made the character interesting or sustainable, then why is he obviously going for the look and characters of the 1960s run, where he fought human opponents as well as underseas monsters alongside his supporting cast? I think what we're seeing is Johns following David's cue in making the character seem more bad@$$ by giving him a lethal weapon that he doesn't mind using and upping his powers considerably but giving him a silver-age coating of the old costume, inclusion of Mera. And, we can look forward to him expanding Aquaman's family as he seems to want to turn every book into a team book. In other words, it'll be like the 60s run all over again. Just with more blood-shed.

Tuesday, October 19, 2010

Halloween equals good comics

I am finding that October and the time of Halloween is a time for some good comics. It's been perfect time in past years for dipping into the back-issue trades and picking up some of the Horror-hero characters from Marvel such as Essentials starring Ghost Rider, Doctor Voodoo, the Living Mummy, and the Scarecrow. This year there is a nice smallish volume featuring some of the b/w magazine stories featuring their various vampires including Morbius (one of my favorites, especially when done by Gil Kane). There is also a hardcover sampling of Dick Briefer's Frankenstein stories, a series that ran the gamut of being straight forward horror, to a supervillain, to an almost cuddly affable monster ala Herman Munster, years before that series ever did it.

Angel vs Frankenstein II: John Byrne returns this Halloween to Angel & Frankenstein. As with the first one, the only real drawback is that it could use another issue or two to really bring out the tension and horror as there is so much for one issue to do. It's a period piece, so it has to establish both the physical place but also the status quo and supporting cast and make us care for them and worry about them. Byrne manages in a few short pages to introduce various characters, some with secrets, relationships and pasts all of their own and make them compelling enough that a one issue story just seems too short for them. His version of the Frankenstein Monster is in keeping with the classic novel. He's bizarre and scary looking and presented as a sociopath and not some misunderstood Romantic Hero. The story presents about as definitive a death scene as you can possibly get when dealing with a creature that seems too tough to die.

Batman: Hidden Treasures: Most new fans think of horror comics and they no doubt think of the likes of the dark fantasy of Neil Gaiman or Alan Moore's Swamp Thing. Older fans will think of the works of Tom Sutton, Mike Ploog and the legendary Berni Wrightson. Berni is one of those creators like Steranko, Barry Windsor Smith, Dave Stevens and Neal Adams, men who don't have many lengthy credits or long stretches of work to their name, but the little they have done was game changing and influential on so many levels. Wrightson's name is inextricably linked to Swamp Thing, but he's proven to be a great Batman artist. This book presents two Batman stories, one previously unpublished and one that has been published many times when he and Swamp Thing first crossed paths.

The first story part prose and part pin-ups as Batman investigates a serial killer of homeless people and it leads him to Slaughter Swamp and comic's first swamp monster, Solomon Grundy. The prose of the story is a little confusing at first as the identity of the narrator is kept purposely obscure until the end. However, I spent considerable time in the first two pages trying to figure out the point of view of the story, who the narrator was as it doesn't make it clear that the narrator is not supposed to be a witness to the events of the story. It's only by the tone that you first rule out Batman and then Commissioner Gordon and after that point, I was sufficiently hooked into the story to not care. In fact, when the revelation did come, it just seemed a bit too cutesy and I really no longer cared.

Wrightson's art is excellent and strong enough that Kevin Nowlan's usually overpowering inking was kept to a minimum annoyance. Most of the time I could forget Nowlan was the inker until certain panels with people's faces and his habit of going cubist on straight on head-shots of characters by making their mouths look like they are being viewed by an extreme angle, at odds with the rest of the face. It tends to give all his faces this puckered or constipated expression. Plus, his line is often thin and inorganic, something I wouldn't think to match up with an artist like Wrightson whose art is practically synonymous for being natural and organic. However, for the most part the pairing works surprisingly well.

The second story is the reprinted "Night of the Bat" by Lein Wein and Wrightson from Swamp Thing #7, first series. The story has obviously been re-colored which makes its presence known in several places, such as putting a leaf pattern in Swamp Thing's thought balloons. I miss this version of Swamp Thing, when he really was Alec Holland and before he went all supernatural and elemental.

JSA 80-Page Giant 2010: This is one of those books that if I looked at it first I would have returned it. It was a JSA book so it got put in my bag automatically and I did not realize it was not the regular monthly title since it had the Justice Society of America title logo in the usual place. Instead it's just a big book focusing on the legacy characters in short story bits with varying degrees of lameness. The Obsidian story contained the overpowering and scratchy inks of Bill Sienkiewicz in a story that was little more than the writer recapping Obsidian's lifestory and homosexuality, reinforcing his total misinterpretation of Obsidian's story in the JLA. And, as the plot is about Obsidian and his boyfriend trying to adopt and thus the regaling of his life-story, it's lame in that we don't get a reason they are turned down. Especially as the most logical conclusion of him being a superhero is denied. Told what it's not, but not what it is. The Jesse Quick story was passable with nice art but otherwise unforgettable. Mr. Terrific's story was confusing as it starts with a guy in a coma, I at first figured everything after that was meant to be a flashback on how he got to be in a coma. Instead, it was supposed to be about him coming out of the coma. A pity the artist drew him asleep then. And, we see Mr. Terrific now flying with some kind of jet-boots? Cyclone's story reinforces her contradictory nature. In many ways she's annoying and she's meant to be and yet I find her all the more likable and fresh for that. The best thing about the Wildcat and son story was that for once his son didn't annoy me in a bad way too much and the artwork was far better than I had seen by Williams in JSA All-Stars. Sand and Dr. Fate were just boring, to the point that I kept nodding off in between word balloons in mid panel. Then there's the whole idea that the latter story is telling readers it's ok to commit suicide in order to be reunited with the ones you love.

Magnus #2: A solid comic that updates the future of Magnus for modern sensibilities but still has enough of the style, themes and background to be familiar with the other versions. The artist at times seems a little overwhelmed at times in depicting the action scenes or small things like a character's hairstyle. As the story concerned itself with white slavery and exploitation of women, the comic veers close to being too adult and prurient when it doesn't really need to be.

We get signs that in the future, there are other threats other than just the robots, including cyborgs and what appear to be aliens that consider human meat a delicacy. This brings a needed variety to Magnus' future world. Even more development of that world is needed, though. The book was originally created in the 1960s, we could use a book that is more multi-cultural, with more strong female characters other than Leeja who offers herself up as victim-bait this issue.

Warlord of Mars #1: Calling the book "Warlord of Mars" and I'd expect that ideally, John Carter would be on Mars by the third page. I don't think you need to drag out his past, it's not really that important. However, this is a Dynamite book so I don't really expect to see John Carter get to Mars until the fourth issue, they like their decompression too much and dragging out the origins of the characters.

Surprisingly, it didn't bother me too much with the first issue in that they decided to tell a dual story giving us the backgrounds of both Carter and Tars Tarkas so we see still get quite a bit of Mars. I think the backdrop at least gives us an idea of what kind of man John Carter is, fiercely loyal and quick to fight if the situation demands it. What is missing is the idea from the books that Carter is some kind of immortal with little memory of his past but always finding himself embroiled in conflict and battles.

Sadowski delivers on the art and it's not so colored that the pencils are lost. However, the story is a bit confusing as Union Soldiers are colored to be wearing grays, the short-hand identification of the Rebels. Maybe the colorist didn't know that the bad-guys in the story were supposed to be the Northerners and not the South for a change?

Multiple covers, so I chose the Joe Jusko one myself. Reminded me of when I first discovered John Carter, Deja Thoris and Tars Tarkas and those paperback covers.

Friday, November 06, 2009

Fred Gaurdineer

One of the unexpected joys of working on this project about the publisher Centaur was finding in many of the text stories art by Fred Guardineer, often nice big images really showing off his attention to detail and strong illustrative sense.

Guardineer is not a name you hear very often when people talk of the golden-age greats unless it's about the golden-age magician characters. While he worked on almost every type of story for many of the companies of the day, Guardineer made a name for himself on working on magicians. He did art for Zatara at DC, Tor and Merlin at Quality, Marvelo at Columbia, and Mr. Mystic for the Spirit supplement. And, many of them tended to follow Zatara's magic casting at some point by saying words backwards.

It's a shame he doesn't garner more interest. Even with his earliest art, he had a solid command of illustrating, layout and style. Every line or lack of line is deliberate and serves to define a shape, or texture or pattern. Patterns and textures play off of each other. The pic here is of Dan Hastings, a character that hopped from one publication and company to another, specifics changing back and forth. In this case, Dan for some reason is colored as a brunette, most images have him as a blond. It has been re-colored for publication purposes and reasonably accurate, but the real star is Guardineer's linework.

Website:
Yes, my website is down. When yahoo announced it was shutting down its free sites, it had mentioned that the plus account holders would be able to transfer at that date. When I started my site, it was a plus account but apparently had not been for awhile (though I still operated with all the benefits of a plus account). What it means is I have to find a new home or start a new account with an actual domain name.

I had been thinking about changing the name anyway, the Cash Gorman moniker being a bit problematic in that it's not public domain though not like the owners are doing anything with the character right now. Although with recent events of them finally okaying the reprinting of Doc Savage, the Shadow AND the Whisperer and Avenger as well as DC using Doc and others for a pulp-Earth, it's possible that Cash Gorman might just have a small comeback. All the more reason to at least change the name of the site. With the name changed, I also wanted to update the layout and design of the site, including the beginnings of a page devoted to the Quality characters. When I chose the name for my yahoo email address, I didn't really anticipate it expanding into having an identity of its own (or having to explain where the name comes from, a few times explaining that it's not really my name.

But, I've been busy with other projects and just not been able to move on it yet. Although, I had lots of updates of information to transfer. And it means having to re-do all those links too. sigh. Sadly, this means that unless he's moved them elsewhere, some of Jess Nevins' sites are also lost as well as copperage's where the micros came from. double sigh.

Reviews
Abe Sapien: The Haunted Boy: A wonderful one shot story of Abe investigating a simple haunting. Perfect for Halloween, it's a tightly told horror story centering around human pathos and grief. It misses a few beats as the big twist hinges on the writer and artist firmly establishing visible differences between the two boys, so the a-ha moment isn't as strong as it should be. Regardless, it has more of that feel of what the Hellboy books or shows like Buffy/Angel/Supernatural were before continuity and ongoing plots became more important.

Angel vs. Frankenstein: I can understand some people not liking how Byrne's art has changed and developed. I think his figures have lost a bit of that iconic feel, that sense of epic proportions and action to the point that it's jarring when he's working on superheroes. I found this to be true first when he was working on Wonder Woman where all too normal looking everyday characters looked out of place standing next to someone like Wonder Woman or Superman. Yet, when he's working on projects like Angel (and the late Demon series), what's been gained is texture and nuance that are perfect for horror titles or books featuring all too human characters even if they are vampires, psychics and monsters. He knows when detail is important and when the action should take front-stage, a master of storytelling in each panel.

I got so caught up in reading the story, I briefly forgot that it was a book featuring Whedon-verse characters and was a bit upset that the vampires turned to dust immediately when stabbed with a stake but then remembered that's the rules this book has to operate under. The monster is beautifully rendered and characterized, his whole book summed up in a few pages. He's both tragic and horrific in his ruthless nature, a perfect anti-hero to pit against Angel when he was less than sympathetic as well.

If there's any flaw, it's the story has a lot going on for just one issue, would have loved to have seen this paced out into two issues, to really get to know some of the poor citizens that get caught in the battle between the two characters, and to wince at their sudden violent deaths. Maybe we'll see the Frankenstein monster spin off into its own series. Meanwhile, Byrne has in the works a new Angel story, one taking place in the current day.

Astro City: Astra #2: The cover alone has that great feel of a glossy magazine cover ala Omni. To the point, that I didn't at first recognize the two heads kissing. By this point, I guess Brent Anderson must find the book a joy to work on as he's still doing it. I could see some artists getting frustrated, "you want me to draw what?" He must draw the ordinary alongside the cosmic, and make the fantastic look both fantastic and everyday. Which is what the text is going for as well, as Astra is showing her boyfriend other worlds and cosmic goings on and finding that a place populated by aliens from all over with fantastic science, she fits in as being "normal" because different and strange is normal in a sense that it's not in Astro City where the two co-exist in large quantities but still segregated. It is a bittersweet tale about our culture's fascination with celebrities and celebrity news over real news, how we chew up the celebrities and spit them up and the fascination of reality shows and the voyeurism they provide. Busiek continues to provide a mature superhero books with mature storytelling without sacrificing what originally drew so many of us to superheroes to begin with. And, it's still more "all ages" accessible than most of the mainstream superhero books out there.

The Brave and the Bold #28: This has been reviewed online elsewhere and they pretty much all hit the mark in that the comic doesn't. I'll give JMS credit in that he's trying to tell stories with meaning, that are about something. However, he doesn't really know how to do it without preaching, he isn't able to pull it off through metaphor and themes. Part of that is the format of single issue stories doesn't allow him much room to explore thematic elements.

The other part is that once you get past the purty pictures and the surface story, it's just full of bits and pieces that don't make much sense. It's a team-up of the Flash and the Blackhawks in WWII. This is the second appearance for the Blackhawks in this title and nowhere are their planes in evident. Nor are their varied characters identified or explored much. There's no reason for them to be the Blackhawks vs Sgt Rock and Easy Company or even the crew of the Haunted Tank. I'm not caught up on the planes angle, the Blackhawks were more than pilots, they are one of the earliest non-powered costumed teams, providing the template for many that followed. But, their use here doesn't really give them much to do.

Next, the Flash is stranded in the past via a broken leg. We are told that. It keeps him from running at superspeed. However, what it doesn't do is apparently give him any pain, hinder him standing, walking, etc. I've sprained my ankle worse than the Flash's broken leg for all the trouble it gives him. And, why not contact the JSA to send him back to his own time? Of all characters, Barry Allen would know that Green Lantern, Johnny Thunder, Dr. Fate or the Spectre would be able to do so.

Then we have the moralizing part. The Flash sees himself as a symbol that doesn't kill, a superhero must stand for something after. Ignore that the character's last big story before Crisis on Infinite Earths and his recent rebirth was about him killing the Reverse Flash and standing trial. Now, part of the conceit of the genre of superhero fiction is we are willing to cede that heroes with guns never accidentally kill or wound innocent bystanders, that all the fisticuffs and knockouts don't result in accidentally killing or permanently injuring their opponents, etc. However, when you raise this issue as a story point, that the Flash does not want to use a gun to kill enemy soldiers, it draws attention to the incongruity and nonsense that his idea of a better non-lethal solution is a barrage of bricks thrown with super-speed! Seriously? After all, to quote the tv Flash, "it's not guns that kill people, it's these little hard things!"

And, then the Blackhawks are upset that the Flash managed to incapacitate the enemy in a few seconds instead of killing them through a protracted gunfight? Might be different if his waffling or solution took more time and actually put their lives at risk, but it was more efficient than their method AND somehow, miraculously, didn't kill anyone. It makes the Blackhawks just seem needlessly bloodthirsty.

Doom Patrol: Haven't been getting this since the first issue, but judging from pages pasted online and quick perusal at the store, I have to ask has anyone been getting this and enjoying it? Every issue seems designed to make each member of the team thoroughly unlikeable and pathetic as characters and make you long for the days when they were blown up and martyrs. Last issue, Mento and this issue the Chief. It further compounds it by making the dead "New" Doom Patrol with Celsius, Tempest et al as being the more likeable and less issue laden team. AND, they retcon Tempest's powers? The dude is dead and being referenced in a flashback, so WHY? Cannot bother to do a character in character for just a couple of panels? For $3.99 a month, why would anyone bother getting this book?

Justice Society of America #32: The book progresses along its way with little change from the previous issues. As the investigation continues into who betrayed the team, important points are brought up, important enough that it could be argued they should have been addressed earlier. Despite that, there's no real new development or progress, it almost feels like a bit of filler between the beginning and end. Sorta like how in the old movie serials, about 2/3 of the way through the storyline, you have a chapter that just kind of sums up all the pertinent details and storyline to that point. Still no clue as to who half the villains are or what they can do. Likewise, it pains me a bit that we don't really see who many of the JSA really are either. They all come across as superheroes full-time without real outside lives.

A good time to address the previews, in this book is the preview of Batman/Doc Savage. The art looks good. However, the way Batman is blasting away with guns... sure, it's a more pulpish world and Batman originally did use a gun on occasion. However, when that's Batman's first recourse, to go in with guns in each hand blasting, you don't have Batman, you have the Shadow, a character that this world is supposed to already have. Why bother with Batman at all?

Meanwhile, online is a preview of the JSA: All-Stars. Reinforces my plan on not getting it. Didn't care for the art, half the team is who I'd like to see booted anyway, AND the writing in just a few pages has two stupid moments. One, Magog seems surprised to discover his foes are cyborgs to the point that he mistakens them for robots. Of all the JSA, who's the one character that is cybernetic? Magog. Then, Power Girl gives the order for the JSA not to hold back since they aren't humans in suits but cyborgs? Maybe, she doesn't know the definition of the term, that they are still living people? Not like discovering they are undead zombies or something.

Marvels Project #3: A decent issue, following up on several threads introduced. As the story is progressing, the narrative itself is not as strong. This plagued JMS on The Twelve as well, starting off with a strong narrative voice, but the story being told was much bigger than what could be contained or told via that narrative. Thus, the Angel's narrative at times is barely oblique commentary. The scene with the Ferret seems completely incongruous, having little to nothing to do with anything else going on in the book at this point. Maybe, it'll play in later but right now it's just wondering what it was all about other than to be a minor character cameo. Epting's art is a bit of a disappointment there as well. He does a good job at setting up the office and all but his Ferret pretty much just looks like the Angel.

The Angel himself comes off as being thuggish, his method of investigating being hitting people til they talk as opposed to doing some detective work. It seems a bit contrary to the way he's been portrayed up to this point as someone extremely capable and smart. There's a couple of leaps in storytelling logic as well. The Angel seems to take the death of the Phantom Bullet very personally. He's never met the man in either identity, no reason the two even really knew of each other this early in their careers, yet he calls him "comrade". And, while I can see investigating the guy's death and his most recent cases, is there anything to indicate that he wasn't just killed while stopping a mugging or commission of some other crime, that it was an intentional murder? But, the Angel in his questioning isn't asking who killed the Phantom Bullet, who's been taking credit or talking about it, but about who would WANT to kill him, which implies that the killing was a planned and intentional act and not a spur of the moment opportunity. None of it read right, it comes off as being the easiest way to get from point A to point C, without spending the pages of actual writing it would take to do it logically.

Project Superpowers: Chapter Two #4: The storyline is moving along and a hero seemingly falls. After the big reveal of last issue, nothing concerning it is touched on other than it seems as if the Supremacy has ways to get inside information with each group. Makes you wonder how Tim "healed" his face after the rather sizable cut that left him noticeably a fake.

Project Superpowers: Meet the Bad Guys... Dagon #3: This issue is pretty much undercut by the previous one. Here, Samson is alive and well and there's a lot of talk about him suffering a crisis of faith and the villain played up as a rather personal threat, only to have Chapter Two render it all kind of moot. Again, there's the usual feel of a Casey script that seems to indicate that he thinks readers can read his mind and thus he can leave out all sorts of background, motivations and relevant information that would actually give his story any meat and help it make some kind of sense. The villain looks cool, and who thought we'd see Hydroman as a serious hero this day and age (only he's called Hydro these days). Otherwise, there's a lot of talk as if something is going on, but it's all sound and fury.

The Torch #3 of 8: Toro finally breaks out of his funk and fights back, we see a bit of Jim Hammond inside the revived Human Torch and the Thinker exits stage left. The story is still very linear and it makes you wonder just how it's going to be more than 4 issues, what are the rest of the issues going to be about? Still, an enjoyable romp.

Witchfinder #5 of 5: In the end, the book falls in the category of many of the Hellboy minis, best to be savored as a trade and read in one sitting. I found myself picking it up and really not recalling many of the details and characters and by the time I remembered, the story and the book was done. It is better than the modern BPRD books have been in having that gothic feel of dread and horror with unholy beasts, magic, mystical objects and secret brotherhoods though. A good creepy book for cold dark stormy nights.